| | namespace Eigen |
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| | ; |
| | \endcode |
| | Therefore to extend MatrixBase with your own methods you just have to create a file with your method declaration and define EIGEN_MATRIXBASE_PLUGIN before you include any Eigen's header file. |
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| | You can extend many of the other classes used in Eigen by defining similarly named preprocessor symbols. For instance, define \c EIGEN_ARRAYBASE_PLUGIN if you want to extend the ArrayBase class. A full list of classes that can be extended in this way and the corresponding preprocessor symbols can be found on our page \ref TopicPreprocessorDirectives. |
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| | Here is an example of an extension file for adding methods to MatrixBase: \n |
| | \b MatrixBaseAddons.h |
| | \code |
| | inline Scalar at(uint i, uint j) const |
| | inline Scalar& at(uint i, uint j) |
| | inline Scalar at(uint i) const |
| | inline Scalar& at(uint i) |
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| | inline RealScalar squaredLength() const |
| | inline RealScalar length() const |
| | inline RealScalar invLength(void) const |
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| | template<typename OtherDerived> |
| | inline Scalar squaredDistanceTo(const MatrixBase<OtherDerived>& other) const |
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| | template<typename OtherDerived> |
| | inline RealScalar distanceTo(const MatrixBase<OtherDerived>& other) const |
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| | inline void scaleTo(RealScalar l) |
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| | inline Transpose<Derived> transposed() |
| | inline const Transpose<Derived> transposed() const |
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| | inline uint minComponentId(void) const |
| | inline uint maxComponentId(void) const |
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| | template<typename OtherDerived> |
| | void makeFloor(const MatrixBase<OtherDerived>& other) |
| | template<typename OtherDerived> |
| | void makeCeil(const MatrixBase<OtherDerived>& other) |
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| | const CwiseBinaryOp<internal::scalar_sum_op<Scalar>, const Derived, const ConstantReturnType> |
| | operator+(const Scalar& scalar) const |
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| | friend const CwiseBinaryOp<internal::scalar_sum_op<Scalar>, const ConstantReturnType, Derived> |
| | operator+(const Scalar& scalar, const MatrixBase<Derived>& mat) |
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| | \endcode |
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| | Then one can the following declaration in the config.h or whatever prerequisites header file of his project: |
| | \code |
| | #define EIGEN_MATRIXBASE_PLUGIN "MatrixBaseAddons.h" |
| | \endcode |
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| | */ |
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| | } |
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