| import math |
| import torch |
| from torch import nn |
|
|
|
|
| class PositionEncodingSine(nn.Module): |
| """ |
| This is a sinusoidal position encoding that generalized to 2-dimensional images |
| """ |
|
|
| def __init__(self, d_model, max_shape=(256, 256), temp_bug_fix=True): |
| """ |
| Args: |
| max_shape (tuple): for 1/8 featmap, the max length of 256 corresponds to 2048 pixels |
| temp_bug_fix (bool): As noted in this [issue](https://github.com/zju3dv/LoFTR/issues/41), |
| the original implementation of LoFTR includes a bug in the pos-enc impl, which has little impact |
| on the final performance. For now, we keep both impls for backward compatability. |
| We will remove the buggy impl after re-training all variants of our released models. |
| """ |
| super().__init__() |
|
|
| pe = torch.zeros((d_model, *max_shape)) |
| y_position = torch.ones(max_shape).cumsum(0).float().unsqueeze(0) |
| x_position = torch.ones(max_shape).cumsum(1).float().unsqueeze(0) |
| if temp_bug_fix: |
| div_term = torch.exp(torch.arange(0, d_model//2, 2).float() * (-math.log(10000.0) / (d_model//2))) |
| else: |
| div_term = torch.exp(torch.arange(0, d_model//2, 2).float() * (-math.log(10000.0) / d_model//2)) |
| div_term = div_term[:, None, None] |
| pe[0::4, :, :] = torch.sin(x_position * div_term) |
| pe[1::4, :, :] = torch.cos(x_position * div_term) |
| pe[2::4, :, :] = torch.sin(y_position * div_term) |
| pe[3::4, :, :] = torch.cos(y_position * div_term) |
|
|
| self.register_buffer('pe', pe.unsqueeze(0), persistent=False) |
|
|
| def forward(self, x): |
| """ |
| Args: |
| x: [N, C, H, W] |
| """ |
| return x + self.pe[:, :, :x.size(2), :x.size(3)] |
|
|