Datasets:
File size: 1,550 Bytes
2edc208 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | import bpy
import os
# Set output directory
output_dir = "blender/materials/plys" # Change this!
# Ensure the output directory exists
if not os.path.exists(output_dir):
os.makedirs(output_dir)
# Set the frame range
start_frame = 1
end_frame = bpy.context.scene.frame_end
# Name of the object to export
object_names = ["materials", "materials.001", "materials.002", "materials.003", "materials.004", "materials.005", "materials.006", "materials.007", "materials.008", "materials.009", "materials.010", "materials.011"]
# Deselect everything
bpy.ops.object.select_all(action='DESELECT')
# Ensure it is selected and active
for name in object_names:
obj = bpy.data.objects[name]
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
# Loop through each frame
for frame in range(start_frame, end_frame + 1):
bpy.context.scene.frame_set(frame)
bpy.context.view_layer.update() # Ensure simulation is evaluated
# Export to .obj
filename = f"{(frame - 1):05d}.ply"
filepath = os.path.join(output_dir, filename)
bpy.ops.wm.ply_export(
filepath=filepath,
apply_modifiers=True,
export_selected_objects=True,
export_normals=True,
export_uv=True,
export_colors='NONE', # options: 'NONE', 'SRGB', 'LINEAR'
export_attributes=False,
export_triangulated_mesh=False,
ascii_format=True, # Set to False for binary PLY
forward_axis='Y',
up_axis='Z'
)
print(f"Exported frame {frame} to {filepath}") |