| title A Knight's Path |
| author Nils Jung |
|
|
| ======== |
| OBJECTS |
| ======== |
|
|
| Background |
| LIGHTGREEN GREEN |
| 11111 |
| 01111 |
| 11101 |
| 11111 |
| 10111 |
|
|
| Target |
| DarkBlue |
| ..... |
| .000. |
| .0.0. |
| .000. |
| ..... |
|
|
| Wall |
| BROWN DARKBROWN |
| 00010 |
| 11111 |
| 01000 |
| 11111 |
| 00010 |
|
|
| Player |
| Black Orange White Blue |
| .000. |
| .111. |
| 22222 |
| .333. |
| .3.3. |
|
|
| Crate |
| Orange Yellow |
| 00000 |
| 0...0 |
| 0...0 |
| 0...0 |
| 00000 |
|
|
| Hole |
| black |
|
|
| PathU |
| Yellow |
| ..0.. |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
|
|
| PathD |
| Yellow |
| ..... |
| ..... |
| ..0.. |
| ..0.. |
| ..0.. |
|
|
| PathL |
| Yellow |
| ..... |
| ..... |
| 000.. |
| ..... |
| ..... |
|
|
| PathR |
| Yellow |
| ..... |
| ..... |
| ..000 |
| ..... |
| ..... |
|
|
| OldPosition |
| transparent |
|
|
| Step0 |
| transparent |
|
|
| Step1 |
| transparent |
|
|
| Step2 |
| transparent |
|
|
| Step3 |
| transparent |
|
|
| verified |
| transparent |
|
|
|
|
|
|
| ======= |
| LEGEND |
| ======= |
|
|
| Path = PathU or PathD or PathL or PathR |
| Step = Step0 or Step1 or Step2 or Step3 |
|
|
| . = Background |
| # = Wall |
| P = Player and Step0 |
| * = Crate |
| @ = Crate and Target |
| O = Target |
| h = Hole |
|
|
|
|
| ======= |
| SOUNDS |
| ======= |
|
|
| Crate MOVE 36772507 |
| CANCEL 73592106 |
| ENDLEVEL 30158303 |
|
|
| ================ |
| COLLISIONLAYERS |
| ================ |
|
|
| Background |
| Hole |
| Target |
| PathU |
| PathD |
| PathL |
| PathR |
| Player, Wall, Crate |
| OldPosition |
| Step |
| verified |
|
|
| ====== |
| RULES |
| ====== |
|
|
| [Player Step0] [Path] -> [Player Step0] [] |
|
|
| [Player] -> [Player OldPosition] |
|
|
| [ > Player | Crate ] -> [ > Player | > Crate ] |
|
|
| late [Crate Hole] -> CANCEL |
|
|
| late [Player OldPosition] -> CANCEL |
|
|
| late [OldPosition Step1] [Player Step0] -> CANCEL |
| late [OldPosition Step2] [Player Step1] -> CANCEL |
|
|
| late [OldPosition Step0] [Player] -> [OldPosition Step0] [Player Step1] |
| late [OldPosition Step1] [Player] -> [OldPosition Step1] [Player Step2] |
| late [OldPosition Step2] [Player] -> [OldPosition Step2] [Player Step3] |
|
|
| late [Player Step3 Hole] -> CANCEL |
|
|
| late [Step0 | Step1 | Step2] [Step3] -> [Step0 | Step1 | Step2] [Step3 verified] |
| late [Step1 | Step2 | Step3 no verified] -> [Step1 | Step2 | Step3 verified] |
| late [Step0 | Step1 | Step2 | Step3 verified] -> [Step0 | Step1 | Step2 | Step3] |
|
|
| late [Step3 no verified] -> CANCEL |
|
|
| late [Step0] [Step1] [Step2] [Step3 verified] -> [] [] [] [Step0] |
|
|
| late UP [OldPosition | Player] -> [OldPosition PathU | Player PathD] |
| late DOWN [OldPosition | Player] -> [OldPosition PathD | Player PathU] |
| late LEFT [OldPosition | Player] -> [OldPosition PathL | Player PathR] |
| late RIGHT [OldPosition | Player] -> [OldPosition PathR | Player PathL] |
|
|
| late [OldPosition] -> [] |
|
|
| ============== |
| WINCONDITIONS |
| ============== |
|
|
| All Target on Crate |
|
|
| ======= |
| LEVELS |
| ======= |
|
|
| message Level 1 of 2 |
| ##################### |
| ###############..#..# |
| #.......#...###.....# |
| #p...#..........*#o.# |
| #.......#...###.....# |
| ###############..#..# |
| ##################### |
|
|
| message Level 2 of 2 |
| ######### |
| ###...### |
| #...#...# |
| #.#.#.#o# |
| #p#.#.#o# |
| #..***.o# |
| #...@...# |
| ######### |
|
|
| message Congratulations! |