| title An Auspicious Day v0.2.1 |
| author arrogant.gamer |
| homepage www.arrogantgamer.com |
| flickscreen 20x10 |
|
|
| color_palette proteus_rich |
|
|
| ======== |
| OBJECTS |
| ======== |
|
|
| Sky |
| White lightblue lightblue |
| 22222 |
| 22222 |
| 22222 |
| 22222 |
| 22222 |
|
|
| Grass |
| LightGreen Green |
| 11101 |
| 10000 |
| .01.. |
| ..... |
| ..... |
|
|
| Dirt |
| lightbrown brown darkbrown |
| 10000 |
| 11111 |
| 01211 |
| 10211 |
| 21212 |
|
|
| Ladder |
| lightbrown brown darkbrown grey darkgrey |
| 40004 |
| 43334 |
| 41214 |
| 43334 |
| 41214 |
|
|
| Leaves ( maybe simplify tree model ) |
| pink lightred red |
| .0000 |
| 12101 |
| 00020 |
| 0.00. |
| .01.. |
|
|
| Trunk |
| #ee6246 #c05540 pink |
| .1110 |
| .112. |
| .101. |
| .111. |
| 11101 |
|
|
| Root ( maybe remove root ) |
| #ee6246 #c05540 pink |
| ..... |
| ..... |
| ..... |
| .2011 |
| 11..0 |
|
|
| Stump ( maybe replace stump with rock ) |
| #ee6246 #c05540 #834538 pink |
| .11.. |
| 013.. |
| 1101. |
| 1111. |
| 12102 |
|
|
| TallGrass |
| lightgreen yellow |
| ..... |
| ..... |
| ..... |
| .1.1. |
| 01001 |
|
|
| Flowers |
| lightgreen purple blue |
| ..... |
| ..... |
| 1..2. |
| 0.20. |
| 0..0. |
|
|
| FolkLeft |
| lightgrey grey darkgrey blue lightblue |
| 44111 |
| 22231 |
| 23231 |
| 23211 |
| 22211 |
|
|
| FolkCenter |
| lightgrey grey darkgrey blue lightblue |
| 44444 |
| 44111 |
| 22131 |
| 23131 |
| 22111 |
|
|
| FolkRight |
| lightgrey grey darkgrey blue lightblue |
| 41114 |
| 41314 |
| 41314 |
| 21114 |
| 21114 |
|
|
| BluePlayer |
| lightgrey grey darkgrey blue |
| ..... |
| .000. |
| .030. |
| .030. |
| .000. |
|
|
| RedPlayer |
| lightgrey grey darkgrey red |
| ..... |
| .000. |
| .030. |
| .030. |
| .000. |
|
|
| GreenPlayer |
| lightgrey grey darkgrey green |
| ..... |
| .000. |
| .030. |
| .030. |
| .000. |
|
|
| OrangePlayer |
| lightgrey grey darkgrey orange |
| ..... |
| .000. |
| .030. |
| .030. |
| .000. |
|
|
| ClosedOracle |
| lightgrey grey darkgrey black |
| .222. |
| .232. |
| .232. |
| .222. |
| .222. |
|
|
| OpenOracle |
| lightblue darkgrey |
| 00000 |
| 00000 |
| 01010 |
| 01110 |
| 01110 |
|
|
| OracleCap |
| lightgrey grey darkgrey orange |
| ..... |
| ..... |
| .222. |
| .2.2. |
| ..... |
|
|
| Orange |
| orange |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
| ..... |
|
|
| Blue |
| blue |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
| ..... |
|
|
| Red |
| red |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
| ..... |
|
|
| Green |
| green |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
| ..... |
|
|
| OrangeCrystalDOWN |
| orange |
| ..... |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
|
|
| BlueCrystalDOWN |
| blue |
| ..... |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
|
|
| RedCrystalDOWN |
| red |
| ..... |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
|
|
| GreenCrystalDOWN |
| green |
| ..... |
| ..0.. |
| ..0.. |
| ..... |
| ..... |
|
|
| Sun |
| yellow |
| 00000 |
| 00000 |
| 00000 |
| 00000 |
| 00000 |
|
|
| Rock |
| lightgrey grey darkgrey lightgreen green |
| ..... |
| .11.. |
| .101. |
| 11101 |
| 44132 |
|
|
| Water |
| lightblue blue darkblue lightgreen |
| 11111 |
| 11111 |
| 11111 |
| 11111 |
| 11331 |
|
|
| Cloud |
| #DDEEFF |
| 00000 |
| 00000 |
| 00000 |
| 00000 |
| 00000 |
|
|
| ======= |
| LEGEND |
| ======= |
|
|
| Background = Sky |
| DirtyCap = OracleCap and Dirt |
|
|
| ( Oracles ) |
| ClosedOrangeOracle = Sky and OrangeCrystalDown and ClosedOracle |
| OpenOrangeOracle = Orange and OpenOracle |
|
|
| ClosedGreenOracle = Sky and GreenCrystalDown and ClosedOracle |
| OpenGreenOracle = Green and OpenOracle |
|
|
| ClosedBlueOracle = Sky and BlueCrystalDown and ClosedOracle |
| OpenBlueOracle = Blue and OpenOracle |
|
|
| ClosedRedOracle = Sky and RedCrystalDown and ClosedOracle |
| OpenRedOracle = Red and OpenOracle |
|
|
| Crystal = Orange or Blue or Red or Green |
|
|
| Ↄ = OpenOracle |
| ɷ = OracleCap |
|
|
| D = Dirt |
| _ = Dirt and Grass |
| L = Ladder |
| ~ = Water and Sky |
| ? = Cloud and Sky |
|
|
| | = Sky and TallGrass |
| ! = Sky and Flowers |
| : = Dirt and TallGrass |
| ; = Dirt and Flowers |
|
|
| ] = Sky and Root and TallGrass |
| @ = Sky and Root |
| & = Dirt and Root |
|
|
| ^ = Rock |
| i = Rock and Dirt |
|
|
| [ = Sky and Trunk and Flowers |
|
|
| T = Sky and Trunk |
| / = Sky and Leaves |
| # = Sky and Leaves |
| \ = Sky and Leaves |
|
|
| y = Dirt and Trunk |
| < = Dirt and Leaves |
| % = Dirt and Leaves |
| > = Dirt and Leaves |
|
|
| ` = Leaves and Trunk and Dirt |
| " = Leaves and Trunk and Dirt |
| ' = Leaves and Trunk and Dirt |
|
|
| { = Leaves and Trunk and Sky |
| - = Leaves and Trunk and Sky |
| } = Leaves and Trunk and Sky |
|
|
| u = Leaves and Ladder |
| c = Leaves and Sun |
| n = Leaves and Sun |
| m = Leaves and Sun |
|
|
| S = Sky and Stump |
| $ = Dirt and Stump |
| * = Sun |
|
|
| q = FolkLeft |
| w = FolkCenter |
| e = FolkRight |
| f = FolkCenter and BluePlayer |
| 2 = FolkCenter |
| 3 = FolkCenter |
| 4 = FolkCenter |
|
|
| 0 = Dirt and Root |
| 1 = Dirt and Rock |
|
|
| Folk = FolkCenter or FolkLeft or FolkRight |
|
|
| . = Background |
|
|
| Player = BluePlayer or OrangePlayer or RedPlayer or GreenPlayer |
| + = BluePlayer |
|
|
| BlueToOrange = BluePlayer and Orange and openOracle |
| BlueToRed = BluePlayer and Red and openOracle |
| BlueToGreen = BluePlayer and Green and openOracle |
|
|
| OrangeToBlue = OrangePlayer and Blue and openOracle |
| OrangeToRed = OrangePlayer and Red and openOracle |
| OrangeToGreen = OrangePlayer and Green and openOracle |
|
|
| RedToOrange = RedPlayer and Orange and openOracle |
| RedToBlue = RedPlayer and Blue and openOracle |
| RedToGreen = RedPlayer and Green and openOracle |
|
|
| GreenToOrange = GreenPlayer and Orange and openOracle |
| GreenToRed = GreenPlayer and Red and openOracle |
| GreenToBlue = GreenPlayer and Blue and openOracle |
|
|
| P = BluePlayer and FolkCenter |
| O = ClosedOrangeOracle |
| B = ClosedBlueOracle |
| R = ClosedRedOracle |
| G = ClosedGreenOracle |
|
|
| RedCollision = Leaves |
| GreenCollision = TallGrass or Water or Flowers |
| OrangeCollision = Trunk or Root or Stump or Sun |
| BlueCollision = ClosedOracle or Rock or Cloud |
| DownCrystals = OrangeCrystalDOWN or BlueCrystalDOWN or RedCrystalDown or GreenCrystalDown |
|
|
| ======= |
| SOUNDS |
| ======= |
|
|
| ================ |
| COLLISIONLAYERS |
| ================ |
|
|
| (background) |
| Sky, Dirt, openOracle, Ladder, FolkLeft, FolkCenter, FolkRight (9) |
| (background details) ( TODO move graves to the background and rename them ) |
| OrangePlayer, Trunk, Root, Sun, Stump (3) |
| (passable objects) |
| RedPlayer, Leaves, OracleCap, DownCrystals (7) |
| (action layer) |
| GreenPlayer, TallGrass, Flowers, Water (4) |
| (foreground) |
| BluePlayer, ClosedOracle, Rock, Cloud (3) |
| ( Crystals ) |
| Orange, Blue, Red, Green, Grass (5) |
|
|
| ( this looks like 31 objects to me ) |
|
|
| ====== |
| RULES |
| ====== |
|
|
| ( player can "summon" the crystal into their square ) |
| ( but we guard against accidentally destroying crystals this way ) |
| [ no Crystal | Up Player | Crystal ] -> [ | UP Player Crystal | ] |
| [ no Crystal | down Player | Crystal ] -> [ | DOWN Player Crystal | ] |
|
|
| ( player can't jump, only climb ) |
| [ UP Player no Ladder ] -> [ Player ] |
| [ DOWN Player no Ladder ] -> [ Player ] |
|
|
| ( since the player may not always be on the same layer, but |
| grass must always be a barrier ) |
| [ > player | grass ] -> [ player | grass ] |
|
|
| ( I haven't been able to get the player to enter a ladder from above, |
| only horizontally, so this next rule prevents players from climbing |
| up into the sky ) |
| [ UP Player Ladder | Sky ] -> [ Player Ladder | Sky ] |
|
|
| ( we need gravity for the player: they should fall through anything they |
| do not collide with; but everyone collides with grass ) |
| DOWN [ BluePlayer no Ladder | no Grass no BlueCollision ] -> [ down BluePlayer no Ladder | ] again |
| DOWN [ RedPlayer no Ladder | no Grass no RedCollision ] -> [ down RedPlayer no Ladder | ] again |
| DOWN [ GreenPlayer no Ladder | no Grass no GreenCollision ] -> [ down GreenPlayer no Ladder | ] again |
| DOWN [ OrangePlayer no Ladder | no Grass no OrangeCollision ] -> [ down OrangePlayer no Ladder | ] again |
|
|
| ( a climbing player can only move up or down ) |
| vertical [ Ladder | left Player | Ladder ] -> [ Ladder | Player | Ladder ] |
| vertical [ Ladder | right Player | Ladder ] -> [ Ladder | Player | Ladder ] |
|
|
| ( OPENING / CLOSING ORACLES ) |
| [ Action Player | ClosedOrangeOracle ] -> [ Player | OpenOrangeOracle ] |
| late vertical [ OpenOrangeOracle | ] -> [ OpenOrangeOracle | OracleCap ] |
|
|
| [ Action Player | OpenOrangeOracle ] -> [ Player | ClosedOrangeOracle ] |
| late vertical [ ClosedOrangeOracle | OracleCap ] -> [ ClosedOrangeOracle | Sky ] |
|
|
| [ Action Player | ClosedBlueOracle ] -> [ Player | OpenBlueOracle ] |
| late vertical [ OpenBlueOracle | ] -> [ OpenBlueOracle | OracleCap ] |
|
|
| [ Action Player | OpenBlueOracle ] -> [ Player | ClosedBlueOracle ] |
| late vertical [ ClosedBlueOracle | OracleCap ] -> [ ClosedBlueOracle | Sky ] |
|
|
| [ Action Player | ClosedRedOracle ] -> [ Player | OpenRedOracle ] |
| late vertical [ OpenRedOracle | ] -> [ OpenRedOracle | OracleCap ] |
|
|
| [ Action Player | OpenRedOracle ] -> [ Player | ClosedRedOracle ] |
| late vertical [ ClosedRedOracle | OracleCap ] -> [ ClosedRedOracle | Sky ] |
|
|
| [ Action Player | ClosedGreenOracle ] -> [ Player | OpenGreenOracle ] |
| late vertical [ OpenGreenOracle | ] -> [ OpenGreenOracle | OracleCap ] |
|
|
| [ Action Player | OpenGreenOracle ] -> [ Player | ClosedGreenOracle ] |
| late vertical [ ClosedGreenOracle | OracleCap ] -> [ ClosedGreenOracle | Sky ] |
|
|
| late [ DirtyCap ] -> [ _ ] ( clean up the damn dirty cap ) |
|
|
| ( crystals should follow player and other crystals ) |
| [ Crystal | > Player ] -> [ > Crystal | > Player ] |
| [ perpendicular Player | Crystal ] -> [ perpendicular Player | < Crystal ] |
|
|
| ([ Crystal | > Player ] -> [ > Crystal | > Player ] |
| [ Crystal | > Player | Ladder ] -> [ | | Player Ladder Crystal ]) |
|
|
| ( crystals should act on one another ) |
| ( Caylay table ) |
| ( ) |
| ( B G R O ) |
| ( B B G R O ) |
| ( G G B O R ) |
| ( R R O B G ) |
| ( O O R G B ) |
|
|
| late horizontal [ Crystal | Blue ] -> [ Crystal | ] |
| late horizontal [ Orange | Orange ] -> [ Blue | ] |
| late horizontal [ Red | Red ] -> [ Blue | ] |
| late horizontal [ Green | Green ] -> [ Blue | ] |
| late horizontal [ Red | Orange ] -> [ Green | ] |
| late horizontal [ Red | Green ] -> [ Orange | ] |
| late horizontal [ Orange | Green ] -> [ Red | ] |
|
|
| ( swapping crystals ) |
| [ action BluePlayer Orange no OrangeCollision ] -> [ OrangePlayer Blue ] |
| [ action BluePlayer Red no RedCollision ] -> [ RedPlayer Blue ] |
| [ action BluePlayer Green no GreenCollision ] -> [ GreenPlayer Blue ] |
|
|
| [ action OrangePlayer Green no GreenCollision ] -> [ GreenPlayer Orange ] |
| [ action OrangePlayer Red no RedCollision ] -> [ RedPlayer Orange ] |
| [ action OrangePlayer Blue no BlueCollision ] -> [ BluePlayer Orange ] |
|
|
| [ action RedPlayer Green no GreenCollision ] -> [ GreenPlayer Red ] |
| [ action RedPlayer Orange no OrangeCollision ] -> [ OrangePlayer Red ] |
| [ action RedPlayer Blue no BlueCollision ] -> [ BluePlayer Red ] |
|
|
| [ action GreenPlayer Orange no OrangeCollision ] -> [ OrangePlayer Green ] |
| [ action GreenPlayer Red no RedCollision ] -> [ RedPlayer Green ] |
| [ action GreenPlayer Blue no BlueCollision ] -> [ BluePlayer Green ] |
|
|
| [ action Player ] -> [ Player ] |
| down [ Player Folk ] [ Player | ... | rock ] -> [ Player Folk ] [ Player | ... | action rock ] |
|
|
| ( speaking to dudes acts as a checkpoint ) |
| down [ action rock sky ] -> checkpoint |
|
|
| down [ action rock | 0 | 0 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Something feels different. The sky? Do you feel it? |
| down [ action rock | 0 | 0 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That rock up ahead was blocking the path, so we built a ladder. |
| down [ action rock | 0 | 0 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message The oracle who stands over there once had a brilliant green gem. |
| down [ action rock | 0 | 0 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That ladder is broken... I guess your journey ends here. |
| down [ action rock | 0 | 0 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message You... you passed behind that rock? How!? |
| down [ action rock | 0 | 0 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We once met a red Oracle. She could walk in the branches of trees. |
| down [ action rock | 0 | 0 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Orange oracles were keyed to wood. They are all grey now... |
|
|
| down [ action rock | 0 | 1 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message If you get really stuck, press 'r' to go back to a checkpoint. |
| down [ action rock | 0 | 1 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Vibrations. When the gems come together, they fuse into new gems. |
| down [ action rock | 0 | 1 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message With the right pair of gems, an oracle could go anywhere. |
| down [ action rock | 0 | 1 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Our oracle tried to teach us... but we could never understand gem fusion. |
| down [ action rock | 0 | 1 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Oracles, with the right gems, never feel stuck. |
| down [ action rock | 0 | 1 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message It must be nice... |
| down [ action rock | 0 | 1 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We blue folk once lived in the sky... now we are trapped here by our ignorance. |
| down [ action rock | 0 | 1 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Our blue gem is the identity. |
|
|
| down [ action rock | 1 | 0 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message A gem is its own negative image. |
| down [ action rock | 1 | 0 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Don't rush to fuse gems: go as far as you can with what you have. |
| down [ action rock | 1 | 0 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message The other side of this valley is a sacred place. |
| down [ action rock | 1 | 0 | 0 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message That's it for now... this is as far as it goes! |
| down [ action rock | 1 | 0 | 1 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Something has happened to the oracles... I think? |
| down [ action rock | 1 | 0 | 1 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message I came here long ago. It is quite, and I like that. |
| down [ action rock | 1 | 0 | 1 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message We are the people of the sky. Never forget. |
| down [ action rock | 1 | 0 | 1 | 1 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Meditating here, I realized... gems are trigon symmetries! |
| down [ action rock | 1 | 1 | 0 | 0 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message You can go down and get stuck... but, |
| down [ action rock | 1 | 1 | 0 | 0 | 1 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message I wonder if there is a way to go up, and get stuck? |
| down [ action rock | 1 | 1 | 0 | 1 | 0 ] -> [ rock | 0 | 0 | 0 | 0 | 0 ] message Do you like my garden? It needs space to grow. |
|
|
| ============== |
| WINCONDITIONS |
| ============== |
|
|
|
|
| ======= |
| LEVELS |
| ======= |
|
|
| message The oracles' gems have faded... |
| message today is an auspicious day |
|
|
| ............................................................................................................................................................................................................_DDLDDD..D__............................................................................................................................ |
| ..........................................................................................................................................................................................................??D:DLD_??..D..**......................................................................................................................... |
| ............................................................................................................................................................................................................?_DLDD.......**......................................................................................................................... |
| ...............................................................................................................................................................................................................L.................................................................................................................................... |
| ........................................................................................................................................................................................................................???......................................................................................................................... |
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| ............................................................................................................................................................................................................^T.L........................................................................................................................DLLD........ |
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