repo_name stringclasses 5
values | pr_number int64 1.52k 15.5k | pr_title stringlengths 8 143 | pr_description stringlengths 0 10.2k | author stringlengths 3 18 | date_created timestamp[ns, tz=UTC] | date_merged timestamp[ns, tz=UTC] | previous_commit stringlengths 40 40 | pr_commit stringlengths 40 40 | query stringlengths 11 10.2k | filepath stringlengths 6 220 | before_content stringlengths 0 597M | after_content stringlengths 0 597M | label int64 -1 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/res/com/badlogic/gdx/setup/resources/core/build.gradle | sourceCompatibility = 1.7
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
sourceSets.main.java.srcDirs = [ "src/" ]
eclipse.project.name = appName + "-core"
| sourceCompatibility = 1.8
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
sourceSets.main.java.srcDirs = [ "src/" ]
eclipse.project.name = appName + "-core"
| 1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/res/com/badlogic/gdx/setup/resources/html/build.gradle | gwt {
gwtVersion='%GWT_VERSION%' // Should match the gwt version used for building the gwt backend
maxHeapSize="1G" // Default 256m is not enough for gwt compiler. GWT is HUNGRY
minHeapSize="1G"
src = files(file("src/")) // Needs to be in front of "modules" below.
modules '%PACKAGE%.GdxDefinition'
... | gwt {
gwtVersion='%GWT_VERSION%' // Should match the gwt version used for building the gwt backend
maxHeapSize="1G" // Default 256m is not enough for gwt compiler. GWT is HUNGRY
minHeapSize="1G"
src = files(file("src/")) // Needs to be in front of "modules" below.
modules '%PACKAGE%.GdxDefinition'
... | 1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/res/com/badlogic/gdx/setup/resources/ios/build.gradle | sourceSets.main.java.srcDirs = [ "src/" ]
sourceCompatibility = '1.7'
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
ext {
mainClassName = "%PACKAGE%.IOSLauncher"
}
launchIPhoneSimulator.dependsOn build
launchIPadSimulator.dependsOn build
launchIOSDevice.dependsOn build
createIPA.dependsOn build
robov... | sourceSets.main.java.srcDirs = [ "src/" ]
sourceCompatibility = '1.8'
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
ext {
mainClassName = "%PACKAGE%.IOSLauncher"
}
launchIPhoneSimulator.dependsOn build
launchIPadSimulator.dependsOn build
launchIOSDevice.dependsOn build
createIPA.dependsOn build
robov... | 1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/res/com/badlogic/gdx/setup/resources/lwjgl2/build.gradle | sourceCompatibility = 1.7
sourceSets.main.java.srcDirs = [ "src/" ]
sourceSets.main.resources.srcDirs = ["../%ASSET_PATH%"]
project.ext.mainClassName = "%PACKAGE%.DesktopLauncher"
project.ext.assetsDir = new File("../%ASSET_PATH%")
tasks.register('run', JavaExec) {
dependsOn classes
mainClass = project.mainCl... | sourceCompatibility = 1.8
sourceSets.main.java.srcDirs = [ "src/" ]
sourceSets.main.resources.srcDirs = ["../%ASSET_PATH%"]
project.ext.mainClassName = "%PACKAGE%.DesktopLauncher"
project.ext.assetsDir = new File("../%ASSET_PATH%")
tasks.register('run', JavaExec) {
dependsOn classes
mainClass = project.mainCl... | 1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/src/com/badlogic/gdx/setup/GdxSetupUI.java | /*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2014 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | 1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btTriangleInfoMap.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/LimitState.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btMultiSphereShape.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/DestructionListener.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/scenes/scene2d/utils/Cullable.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/extras/com/badlogic/gdx/physics/bullet/extras/DillCreator.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/DefaultAndroidInput.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d-gwt/build.gradle | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/graphics/g3d/utils/AnimationController.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btOptimizedBvh.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btGimPairArray.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/java/io/RandomAccessFile.java | /*
* Copyright 2010 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | /*
* Copyright 2010 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/Kerning.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/common/IViewportTransform.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/SWIGTYPE_p_f_size_t__p_void.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/java/nio/LongToByteBufferAdapter.java | /* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not... | /* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/Box2DCharacterControllerTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btPositionAndRadius.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/java/nio/DirectReadOnlyShortBufferAdapter.java | /* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not... | /* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btSphereSphereCollisionAlgorithm.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btQuantizedBvhFloatData.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/HullLibrary.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/btMultiBodyLinkCollider.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/math/Ellipse.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/utils/compression/lzma/Base.java | // Base.java
package com.badlogic.gdx.utils.compression.lzma;
public class Base {
public static final int kNumRepDistances = 4;
public static final int kNumStates = 12;
public static final int StateInit () {
return 0;
}
public static final int StateUpdateChar (int index) {
if (index < 4) return 0;
if (in... | // Base.java
package com.badlogic.gdx.utils.compression.lzma;
public class Base {
public static final int kNumRepDistances = 4;
public static final int kNumStates = 12;
public static final int StateInit () {
return 0;
}
public static final int StateUpdateChar (int index) {
if (index < 4) return 0;
if (in... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btCompoundShapeData.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btQuantizedBvh.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/math/Vector3.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/TiledDrawableTest.java |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.s... |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.s... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ContactEdge.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ParticleGroupType.java |
package org.jbox2d.particle;
public class ParticleGroupType {
/** resists penetration */
public static final int b2_solidParticleGroup = 1 << 0;
/** keeps its shape */
public static final int b2_rigidParticleGroup = 1 << 1;
}
|
package org.jbox2d.particle;
public class ParticleGroupType {
/** resists penetration */
public static final int b2_solidParticleGroup = 1 << 0;
/** keeps its shape */
public static final int b2_rigidParticleGroup = 1 << 1;
}
| -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidAudioRecorder.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests-android/assets/data/g3d/shapes/cube_1.5x1.5.g3dj | {
"version": [ 0, 1],
"id": "",
"meshes": [
{
"attributes": ["POSITION", "NORMAL", "TANGENT", "BINORMAL", "TEXCOORD0"],
"vertices": [
5.000000, 5.000000, 5.000000, 0.000000, 0.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 1.500000, -0.500000,
-5.000... | {
"version": [ 0, 1],
"id": "",
"meshes": [
{
"attributes": ["POSITION", "NORMAL", "TANGENT", "BINORMAL", "TEXCOORD0"],
"vertices": [
5.000000, 5.000000, 5.000000, 0.000000, 0.000000, 1.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 1.500000, -0.500000,
-5.000... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./gdx/src/com/badlogic/gdx/graphics/Pixmap.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/b2CollideEdge.cpp | /*
* Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpos... | /*
* Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpos... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/Vector2dTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests-android/res/xml/daydream.xml | <dream xmlns:android="http://schemas.android.com/apk/res/android"
android:settingsActivity="com.badlogic.gdx.tests.android/.DaydreamSettings" /> | <dream xmlns:android="http://schemas.android.com/apk/res/android"
android:settingsActivity="com.badlogic.gdx.tests.android/.DaydreamSettings" /> | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/DistanceJointDef.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/b2MotorJoint.cpp | /*
* Copyright (c) 2006-2012 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* i... | /*
* Copyright (c) 2006-2012 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* i... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests-android/assets/data/i18n/message1_en.properties | msg=English test message
| msg=English test message
| -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h | /*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permiss... | /*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permiss... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h | #ifndef BT_COLLISION_OBJECT_WRAPPER_H
#define BT_COLLISION_OBJECT_WRAPPER_H
///btCollisionObjectWrapperis an internal data structure.
///Most users can ignore this and use btCollisionObject and btCollisionShape instead
class btCollisionShape;
class btCollisionObject;
class btTransform;
#include "LinearMath/btScalar.h... | #ifndef BT_COLLISION_OBJECT_WRAPPER_H
#define BT_COLLISION_OBJECT_WRAPPER_H
///btCollisionObjectWrapperis an internal data structure.
///Most users can ignore this and use btCollisionObject and btCollisionShape instead
class btCollisionShape;
class btCollisionObject;
class btTransform;
#include "LinearMath/btScalar.h... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h | /*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to... | /*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backend-robovm-metalangle/src/com/badlogic/gdx/backends/iosrobovm/IOSApplicationConfiguration.java | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.glutils.HdpiMode;
import com.badlogic.gdx.graphics.glutils.HdpiUtils;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.backends.iosro... | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.glutils.HdpiMode;
import com.badlogic.gdx.graphics.glutils.HdpiUtils;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.backends.iosro... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/GwtClipboard.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/gles32/GL32DebugControlTest.java | /*******************************************************************************
* Copyright 2022 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2022 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests-android/assets-raw/skin/default-pane.9.png | PNG
IHDR $IDATxc`@H$$$%CpN t Q) IENDB` | PNG
IHDR $IDATxc`@H$$$%CpN t Q) IENDB` | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./tests/gdx-tests-android/assets/data/tiles.txt | tiles.png
format: RGBA8888
filter: Linear,Linear
repeat: none
16
rotate: false
xy: 2778, 1102
size: 302, 238
orig: 302, 238
offset: 0, 0
index: -1
02
rotate: false
xy: 2778, 2
size: 274, 391
orig: 274, 391
offset: 0, 0
index: -1
31
rotate: false
xy: 3055, 1342
size: 446, 362
orig: 446, 3... | tiles.png
format: RGBA8888
filter: Linear,Linear
repeat: none
16
rotate: false
xy: 2778, 1102
size: 302, 238
orig: 302, 238
offset: 0, 0
index: -1
02
rotate: false
xy: 2778, 2
size: 274, 391
orig: 274, 391
offset: 0, 0
index: -1
31
rotate: false
xy: 3055, 1342
size: 446, 362
orig: 446, 3... | -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-setup/res/com/badlogic/gdx/setup/resources/android/res/values-v21/styles.xml | <?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="AppTheme" parent="android:Theme.Material.Light.NoActionBar.Fullscreen">
<item name="android:colorBackground">@color/ic_background_color</item>
</style>
</resources>
| <?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="AppTheme" parent="android:Theme.Material.Light.NoActionBar.Fullscreen">
<item name="android:colorBackground">@color/ic_background_color</item>
</style>
</resources>
| -1 |
libgdx/libgdx | 7,311 | Set GdxSetup source level to java 8 | Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this point I think, until we decide on the ap... | obigu | 2023-12-28T13:24:30Z | 2023-12-28T19:35:04Z | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | 449619e48dc25ce335c4003830e409aa69f5f3f7 | Set GdxSetup source level to java 8. Since Java 21 (LTS) is the default version when downloading java, many users (specially new libGDX users) are complaining new projects don't work. Even if libGDX iOS backend doesn't fully support Java 8 language features (see https://github.com/libgdx/libgdx/issues/5487) at this poi... | ./extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/SWIGTYPE_p_btAlignedObjectArrayT_int_t.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidApplication.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidDaydream.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidFragmentApplication.java |
package com.badlogic.gdx.backends.android;
import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.res.Configuration;
import android.os.Build;
import android.os.Debug;
import android.os.Handler;
import android.util.Log;
im... |
package com.badlogic.gdx.backends.android;
import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.res.Configuration;
import android.os.Build;
import android.os.Debug;
import android.os.Handler;
import android.util.Log;
im... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidLiveWallpaper.java | /*
* Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
*
* Modified by Elijah Cornell
* 2013.01 Modified by Jaroslaw Wisniewski <j.wisniewski@appsisle.com>
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in co... | /*
* Copyright 2010 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
*
* Modified by Elijah Cornell
* 2013.01 Modified by Jaroslaw Wisniewski <j.wisniewski@appsisle.com>
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in co... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AsynchronousAndroidAudio.java |
package com.badlogic.gdx.backends.android;
import android.content.Context;
import android.os.Handler;
import android.os.HandlerThread;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.files.FileHandle;
/** A performance oriented implementation of the {@link AndroidAudio} interface.
*
* Sounds are play... |
package com.badlogic.gdx.backends.android;
import android.content.Context;
import android.os.Handler;
import android.os.HandlerThread;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.files.FileHandle;
/** A performance oriented implementation of the {@link AndroidAudio} interface.
*
* Sounds are play... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/DefaultAndroidAudio.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-robovm-metalangle/src/com/badlogic/gdx/backends/iosrobovm/IOSApplication.java | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm;
import java.io.File;
import com.badlogic.gdx.ApplicationLogger;
import com.badlogic.gdx.backends.iosrobovm.objectal.OALIOSAudio;
import org.robovm.apple.coregraphics.CGRect;
import org.robovm.apple.foundation.NSMutableDic... | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm;
import java.io.File;
import com.badlogic.gdx.ApplicationLogger;
import com.badlogic.gdx.backends.iosrobovm.objectal.OALIOSAudio;
import org.robovm.apple.coregraphics.CGRect;
import org.robovm.apple.foundation.NSMutableDic... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-robovm-metalangle/src/com/badlogic/gdx/backends/iosrobovm/objectal/OALIOSAudio.java | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm.objectal;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.AudioDevice;
import com.badlogic.gdx.audio.AudioRecorder;
import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.g... | /*DO NOT EDIT THIS FILE - it is machine generated*/
package com.badlogic.gdx.backends.iosrobovm.objectal;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.AudioDevice;
import com.badlogic.gdx.audio.AudioRecorder;
import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.g... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/IOSApplication.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/objectal/OALIOSAudio.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | 1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/preloader/LoaderCallback.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/PixmapTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/preloader/AssetFilter.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/DynamicTreeFlatNodes.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/UISimpleTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btConvexInternalAabbCachingShape.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/btGeneric6DofSpring2ConstraintDoubleData2.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/GwtClipboard.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/utils/ScreenUtils.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/audio/Ogg.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-tools/src/com/badlogic/gdx/tools/flame/CustomCardLayout.java |
package com.badlogic.gdx.tools.flame;
import java.awt.CardLayout;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
/** @author Inferno */
public class CustomCardLayout extends CardLayout {
@Override
public Dimension preferredLayoutSize (Container parent) {
Component component = g... |
package com.badlogic.gdx.tools.flame;
import java.awt.CardLayout;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
/** @author Inferno */
public class CustomCardLayout extends CardLayout {
@Override
public Dimension preferredLayoutSize (Container parent) {
Component component = g... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/graphics/g2d/PolygonRegion.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/PointSpriteParticleBatch.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/utils/async/AsyncResult.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/TiledMapModifiedExternalTilesetTest.java |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.maps.tiled.TiledMap;
import com.badlogic.gdx.maps.tiled.TiledMapRenderer;
import ... |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.maps.tiled.TiledMap;
import com.badlogic.gdx.maps.tiled.TiledMapRenderer;
import ... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/utils/Scaling.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btEmptyAlgorithm.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/GwtFileHandle.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/TiledMapGroupLayerTest.java |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetDescriptor;
import com.badlogic.gdx.assets.AssetErrorListener;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.assets.loaders.resolvers.InternalFileHandleResolver;
import com.badlogic.gdx.graphics.Ort... |
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetDescriptor;
import com.badlogic.gdx.assets.AssetErrorListener;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.assets.loaders.resolvers.InternalFileHandleResolver;
import com.badlogic.gdx.graphics.Ort... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/graphics/TextureData.java |
package com.badlogic.gdx.graphics;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.glutils.FileTextureData;
import com.badlogic.gdx.graphics.glutils.MipMapGenerator;
/** Used by a {@link Texture} to load the pixel data. A TextureData can eith... |
package com.badlogic.gdx.graphics;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.glutils.FileTextureData;
import com.badlogic.gdx.graphics.glutils.MipMapGenerator;
/** Used by a {@link Texture} to load the pixel data. A TextureData can eith... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/net/PingPongSocketExample.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests/src/com/badlogic/gdx/tests/TimerTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/btMultiBodyFloatData.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./tests/gdx-tests-lwjgl/src/com/badlogic/gdx/tests/lwjgl/SwingLwjglTest.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apa... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/SoftBodyFaceData.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/btSimpleBroadphase.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/Screen.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ClosestNotMeConvexResultCallback.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/test/com/badlogic/gdx/utils/FlushablePoolTest.java |
package com.badlogic.gdx.utils;
import org.junit.Test;
import static org.junit.Assert.*;
public class FlushablePoolTest {
@Test
public void initializeFlushablePoolTest1 () {
FlushablePoolClass flushablePool = new FlushablePoolClass();
assertEquals(0, flushablePool.getFree());
assertEquals(Integer.MAX_VALUE,... |
package com.badlogic.gdx.utils;
import org.junit.Test;
import static org.junit.Assert.*;
public class FlushablePoolTest {
@Test
public void initializeFlushablePoolTest1 () {
FlushablePoolClass flushablePool = new FlushablePoolClass();
assertEquals(0, flushablePool.getFree());
assertEquals(Integer.MAX_VALUE,... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/Lwjgl3ApplicationConfiguration.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/WheelJoint.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./gdx/src/com/badlogic/gdx/graphics/g3d/particles/renderers/ParticleControllerRenderer.java | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | /*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.a... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/SWIGTYPE_p_btAlignedObjectArrayT_btSoftBody__Cluster_p_t.java | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | /* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.11
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* -----------------------------... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/pooling/IOrderedStack.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |
libgdx/libgdx | 7,309 | Use empty Audio implementations on Android and iOS when audio is disabled | Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in the application (in the `createAudio()` method to be precise) where it deci... | obigu | 2023-12-27T22:37:18Z | 2023-12-28T19:29:00Z | 2b691f735f4b167c062f8f68186a6d7237d3d855 | 7f682a7921a47f0da858508f6b6fd58426dd05d7 | Use empty Audio implementations on Android and iOS when audio is disabled. Since `Audio` interfaces for each backend were created some time ago we can use them to free implementations from the responsibility of handling `disabledAudio` configurations. This PR moves the `disabledAudio` config check to a single point in ... | ./extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/JointDef.java | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | /*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | -1 |