HANSOL commited on
Commit ยท
d34a176
1
Parent(s): 2be4f60
Fix: Extract renderer module for HuggingFace compatibility
Browse files- app/components/renderer.py +196 -0
- pages/1_๐_Gallery.py +1 -1
app/components/renderer.py
ADDED
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@@ -0,0 +1,196 @@
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| 1 |
+
"""
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| 2 |
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๐จ Terrain Renderer - Plotly 3D ์๊ฐํ
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| 3 |
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๋ถ๋ฆฌ๋ ๋ชจ๋๋ก HuggingFace Spaces ํธํ์ฑ ํฅ์
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| 4 |
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"""
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| 5 |
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import numpy as np
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import plotly.graph_objects as go
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import os
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try:
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from PIL import Image
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except ImportError:
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Image = None
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def render_terrain_plotly(elevation, title, add_water=True, water_level=0,
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| 15 |
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texture_path=None, force_camera=True,
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water_depth_grid=None, sediment_grid=None,
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landform_type=None):
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"""Plotly ์ธํฐ๋ํฐ๋ธ 3D Surface - ์ฌ์ค์ ํ
์ค์ฒ(Biome) ์ ์ฉ
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| 19 |
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Args:
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| 21 |
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elevation: 2D numpy array - ๊ณ ๋ ๋ฐ์ดํฐ
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title: ๊ทธ๋ํ ์ ๋ชฉ
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| 23 |
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add_water: ๋ฌผ ํ๋ฉด ์ถ๊ฐ ์ฌ๋ถ
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water_level: ํด์๋ฉด ๋์ด
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| 25 |
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texture_path: ํ
์ค์ฒ ์ด๋ฏธ์ง ๊ฒฝ๋ก
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| 26 |
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force_camera: ์นด๋ฉ๋ผ ์์น ๊ณ ์ ์ฌ๋ถ
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| 27 |
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water_depth_grid: ๋ฌผ ๊น์ด ๊ทธ๋ฆฌ๋
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| 28 |
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sediment_grid: ํด์ ๋ฌผ ๊ทธ๋ฆฌ๋
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| 29 |
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landform_type: 'river', 'coastal', 'glacial', 'volcanic', 'karst', 'arid'
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| 30 |
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"""
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h, w = elevation.shape
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x = np.arange(w)
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y = np.arange(h)
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| 34 |
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# ๊ฒฝ์ฌ๋ ๊ณ์ฐ
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dy, dx = np.gradient(elevation)
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slope = np.sqrt(dx**2 + dy**2)
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# Biome Index (0: ๋ฌผ/๋ชจ๋, 1: ํ, 2: ์์, 3: ๋)
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biome = np.zeros_like(elevation)
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biome[:] = 1 # ๊ธฐ๋ณธ: ํ
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| 42 |
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| 43 |
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# ํด์ ์ง ํ๋ณ
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sand_level = water_level + 5 if add_water else elevation.min() + 10
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is_deposit = np.zeros_like(elevation, dtype=bool)
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| 46 |
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| 47 |
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if sediment_grid is not None:
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is_deposit = (sediment_grid > 0.5)
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| 49 |
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else:
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| 50 |
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is_deposit = (elevation < sand_level) & (slope < 0.5)
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biome[is_deposit] = 0
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| 52 |
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| 53 |
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# ์์ (๊ฒฝ์ฌ๊ฐ ๊ธํ ๊ณณ)
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biome[slope > 1.2] = 2
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# ์งํ ์ ํ๋ณ ์ฒ๋ฆฌ
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if landform_type == 'glacial':
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biome[elevation > 50] = 3
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biome[slope > 1.5] = 2
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elif landform_type in ['river', 'coastal']:
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| 61 |
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if water_depth_grid is not None:
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is_water = water_depth_grid > 0.5
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biome[is_water] = 0
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| 64 |
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biome[elevation < 0] = 0
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| 65 |
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elif landform_type == 'arid':
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biome[slope < 0.8] = 0
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| 68 |
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# ๋
ธ์ด์ฆ ์ถ๊ฐ
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| 69 |
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noise = np.random.normal(0, 0.2, elevation.shape)
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| 70 |
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biome_noisy = np.clip(biome + noise, 0, 3).round(2)
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| 71 |
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| 72 |
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# ์ปฌ๋ฌ์ค์ผ์ผ ์ค์
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| 73 |
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if landform_type == 'glacial':
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realistic_colorscale = [
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[0.0, '#E6C288'], [0.25, '#E6C288'],
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[0.25, '#556B2F'], [0.5, '#556B2F'],
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[0.5, '#808080'], [0.75, '#808080'],
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[0.75, '#E0FFFF'], [1.0, '#FFFFFF']
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]
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| 80 |
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colorbar_labels = ["ํด์ (ๅ)", "์์(่)", "์์(ๅฒฉ)", "๋นํ(ๆฐท)"]
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| 81 |
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elif landform_type in ['river', 'coastal']:
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realistic_colorscale = [
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| 83 |
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[0.0, '#4682B4'], [0.25, '#4682B4'],
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[0.25, '#556B2F'], [0.5, '#556B2F'],
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| 85 |
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[0.5, '#808080'], [0.75, '#808080'],
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[0.75, '#D2B48C'], [1.0, '#D2B48C']
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]
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colorbar_labels = ["์์ญ(ๆฐด)", "์์(่)", "์์(ๅฒฉ)", "์ฌ์ง(็ )"]
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| 89 |
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elif landform_type == 'arid':
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| 90 |
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realistic_colorscale = [
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| 91 |
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[0.0, '#EDC9AF'], [0.25, '#EDC9AF'],
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| 92 |
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[0.25, '#CD853F'], [0.5, '#CD853F'],
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| 93 |
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[0.5, '#808080'], [0.75, '#808080'],
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| 94 |
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[0.75, '#DAA520'], [1.0, '#DAA520']
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| 95 |
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]
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| 96 |
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colorbar_labels = ["์ฌ๋ง(็ )", "์์ง(ๅท)", "์์(ๅฒฉ)", "๋ชจ๋(ๆฒ)"]
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| 97 |
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else:
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| 98 |
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realistic_colorscale = [
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| 99 |
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[0.0, '#E6C288'], [0.25, '#E6C288'],
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| 100 |
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[0.25, '#556B2F'], [0.5, '#556B2F'],
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| 101 |
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[0.5, '#808080'], [0.75, '#808080'],
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| 102 |
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[0.75, '#A0522D'], [1.0, '#A0522D']
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| 103 |
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]
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| 104 |
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colorbar_labels = ["ํด์ (ๅ)", "์์(่)", "์์(ๅฒฉ)", "ํํ (ๅ)"]
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| 105 |
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| 106 |
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# ์๊ฐ์ ๋
ธ์ด์ฆ
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| 107 |
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visual_z = (elevation + np.random.normal(0, 0.2, elevation.shape)).round(2)
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| 108 |
+
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| 109 |
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final_surface_color = biome_noisy
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| 110 |
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final_colorscale = realistic_colorscale
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| 111 |
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final_cmin = 0
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| 112 |
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final_cmax = 3
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| 113 |
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final_colorbar = dict(
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| 114 |
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title=dict(text="์งํ ์ํ", font=dict(color='white')),
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| 115 |
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tickvals=[0.37, 1.12, 1.87, 2.62],
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| 116 |
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ticktext=colorbar_labels,
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| 117 |
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tickfont=dict(color='white')
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| 118 |
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)
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| 119 |
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| 120 |
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# ํ
์ค์ฒ ์ด๋ฏธ์ง ์ฒ๋ฆฌ
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| 121 |
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if texture_path and os.path.exists(texture_path) and Image:
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| 122 |
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try:
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| 123 |
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img = Image.open(texture_path).convert('L')
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| 124 |
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img = img.resize((w, h))
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| 125 |
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img_array = np.array(img) / 255.0
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| 126 |
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final_surface_color = img_array
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| 127 |
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final_colorscale = 'Gray'
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| 128 |
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final_cmin = 0
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| 129 |
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final_cmax = 1
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| 130 |
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final_colorbar = dict(title="ํ
์ค์ฒ ๋ช
์")
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| 131 |
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except Exception as e:
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| 132 |
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print(f"Texture error: {e}")
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| 133 |
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| 134 |
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# 3D Plot
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| 135 |
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lighting_effects = dict(ambient=0.4, diffuse=0.5, roughness=0.9, specular=0.1, fresnel=0.2)
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| 136 |
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| 137 |
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trace_terrain = go.Surface(
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| 138 |
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z=visual_z, x=x, y=y,
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| 139 |
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surfacecolor=final_surface_color,
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| 140 |
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colorscale=final_colorscale,
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| 141 |
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cmin=final_cmin, cmax=final_cmax,
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| 142 |
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colorbar=final_colorbar,
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| 143 |
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lighting=lighting_effects,
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| 144 |
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hoverinfo='z'
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| 145 |
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)
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| 146 |
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| 147 |
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data = [trace_terrain]
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| 148 |
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| 149 |
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# Water Surface
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| 150 |
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if water_depth_grid is not None:
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| 151 |
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water_mask = water_depth_grid > 0.1
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| 152 |
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if np.any(water_mask):
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| 153 |
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water_z = elevation + water_depth_grid
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| 154 |
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water_z[~water_mask] = np.nan
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| 155 |
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trace_water = go.Surface(
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| 156 |
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z=water_z, x=x, y=y,
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| 157 |
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colorscale=[[0, 'rgba(30,144,255,0.7)'], [1, 'rgba(30,144,255,0.7)']],
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| 158 |
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showscale=False,
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| 159 |
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lighting=dict(ambient=0.6, diffuse=0.5, specular=0.8, roughness=0.1),
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| 160 |
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hoverinfo='skip'
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| 161 |
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)
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| 162 |
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data.append(trace_water)
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| 163 |
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elif add_water:
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| 164 |
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water_z = np.ones_like(elevation) * water_level
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| 165 |
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trace_water = go.Surface(
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| 166 |
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z=water_z, x=x, y=y,
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| 167 |
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hoverinfo='none',
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| 168 |
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lighting=dict(ambient=0.6, diffuse=0.6, specular=0.5)
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| 169 |
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)
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| 170 |
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data.append(trace_water)
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| 171 |
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| 172 |
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# Layout
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| 173 |
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fig = go.Figure(data=data)
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| 174 |
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fig.update_layout(
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| 175 |
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title=dict(text=title, font=dict(color='white', size=16)),
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| 176 |
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uirevision='terrain_viz',
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| 177 |
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scene=dict(
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| 178 |
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xaxis=dict(title='X (m)', backgroundcolor='#1a1a2e', gridcolor='#444', color='#cccccc'),
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| 179 |
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yaxis=dict(title='Y (m)', backgroundcolor='#1a1a2e', gridcolor='#444', color='#cccccc'),
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| 180 |
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zaxis=dict(title='Elevation', backgroundcolor='#1a1a2e', gridcolor='#444', color='#cccccc'),
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| 181 |
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bgcolor='#0e1117',
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| 182 |
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camera=dict(
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| 183 |
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eye=dict(x=1.6, y=-1.6, z=0.8),
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| 184 |
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center=dict(x=0, y=0, z=-0.2),
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| 185 |
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up=dict(x=0, y=0, z=1)
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| 186 |
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) if force_camera else None,
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| 187 |
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aspectmode='manual',
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| 188 |
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aspectratio=dict(x=1, y=1, z=0.35)
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| 189 |
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),
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| 190 |
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paper_bgcolor='#0e1117',
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| 191 |
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plot_bgcolor='#0e1117',
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| 192 |
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height=700,
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| 193 |
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margin=dict(l=10, r=10, t=50, b=10),
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| 194 |
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)
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| 195 |
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| 196 |
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return fig
|
pages/1_๐_Gallery.py
CHANGED
|
@@ -13,7 +13,7 @@ sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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| 13 |
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))
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| 14 |
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| 15 |
from engine.ideal_landforms import IDEAL_LANDFORM_GENERATORS, ANIMATED_LANDFORM_GENERATORS
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| 16 |
-
from app.
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| 17 |
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| 18 |
st.header("๐ ์ด์์ ์งํ ๊ฐค๋ฌ๋ฆฌ")
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| 19 |
st.markdown("_๊ต๊ณผ์์ ์ธ ์งํ ํํ๋ฅผ ๊ธฐํํ์ ๋ชจ๋ธ๋ก ์๊ฐํํฉ๋๋ค._")
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| 13 |
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))
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| 14 |
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| 15 |
from engine.ideal_landforms import IDEAL_LANDFORM_GENERATORS, ANIMATED_LANDFORM_GENERATORS
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| 16 |
+
from app.components.renderer import render_terrain_plotly
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| 17 |
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| 18 |
st.header("๐ ์ด์์ ์งํ ๊ฐค๋ฌ๋ฆฌ")
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| 19 |
st.markdown("_๊ต๊ณผ์์ ์ธ ์งํ ํํ๋ฅผ ๊ธฐํํ์ ๋ชจ๋ธ๋ก ์๊ฐํํฉ๋๋ค._")
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