| from typing import Literal, Union |
|
|
| import numpy as np |
| import torch |
| import warp as wp |
|
|
|
|
| def generate_dense_grid_points( |
| bbox_min: np.ndarray, |
| bbox_max: np.ndarray, |
| resolution_base: float, |
| indexing: Literal["xy", "ij"] = "ij", |
| ) -> tuple[np.ndarray, list[int], np.ndarray]: |
| """ |
| Generate a dense grid of points within a bounding box. |
| |
| Parameters: |
| bbox_min (np.ndarray): The minimum coordinates of the bounding box (3D). |
| bbox_max (np.ndarray): The maximum coordinates of the bounding box (3D). |
| resolution_base (float): The base resolution for the grid. The number of cells along each axis will be 2^resolution_base. |
| indexing (Literal["xy", "ij"], optional): The indexing convention for the grid. "xy" for Cartesian indexing, "ij" for matrix indexing. Default is "ij". |
| Returns: |
| tuple: A tuple containing: |
| - xyz (np.ndarray): A 2D array of shape (N, 3) where N is the total number of grid points. Each row represents the (x, y, z) coordinates of a grid point. |
| - grid_size (list): A list of three integers representing the number of grid points along each axis. |
| - length (np.ndarray): The length of the bounding box along each axis. |
| """ |
| length = bbox_max - bbox_min |
| num_cells = np.exp2(resolution_base) |
| x = np.linspace(bbox_min[0], bbox_max[0], int(num_cells) + 1, dtype=np.float32) |
| y = np.linspace(bbox_min[1], bbox_max[1], int(num_cells) + 1, dtype=np.float32) |
| z = np.linspace(bbox_min[2], bbox_max[2], int(num_cells) + 1, dtype=np.float32) |
| [xs, ys, zs] = np.meshgrid(x, y, z, indexing=indexing) |
| xyz = np.stack((xs, ys, zs), axis=-1) |
| xyz = xyz.reshape(-1, 3) |
| grid_size = [int(num_cells) + 1, int(num_cells) + 1, int(num_cells) + 1] |
|
|
| return xyz, grid_size, length |
|
|
|
|
| def marching_cubes_with_warp( |
| grid_logits: torch.Tensor, |
| level: float, |
| device: Union[str, torch.device] = "cuda", |
| max_verts: int = 3_000_000, |
| max_tris: int = 3_000_000, |
| ) -> tuple[np.ndarray, np.ndarray]: |
| """ |
| Perform the marching cubes algorithm on a 3D grid with warp support. |
| Args: |
| grid_logits (torch.Tensor): A 3D tensor containing the grid logits. |
| level (float): The threshold level for the isosurface. |
| device (Union[str, torch.device], optional): The device to perform the computation on. Defaults to "cuda". |
| max_verts (int, optional): The maximum number of vertices. Defaults to 3,000,000. |
| max_tris (int, optional): The maximum number of triangles. Defaults to 3,000,000. |
| Returns: |
| Tuple[np.ndarray, np.ndarray]: A tuple containing the vertices and faces of the isosurface. |
| """ |
| if isinstance(device, torch.device): |
| device = str(device) |
|
|
| assert grid_logits.ndim == 3 |
| if "cuda" in device: |
| assert wp.is_cuda_available() |
| else: |
| raise ValueError( |
| f"Device {device} is not supported for marching_cubes_with_warp" |
| ) |
|
|
| dim = grid_logits.shape[0] |
| field = wp.from_torch(grid_logits) |
|
|
| iso = wp.MarchingCubes( |
| nx=dim, |
| ny=dim, |
| nz=dim, |
| max_verts=int(max_verts), |
| max_tris=int(max_tris), |
| device=device, |
| ) |
| iso.surface(field=field, threshold=level) |
| vertices = iso.verts.numpy() |
| faces = iso.indices.numpy().reshape(-1, 3) |
| return vertices, faces |
|
|