import React, { useEffect, useState } from 'react';
import { motion, useSpring, useMotionValue } from 'framer-motion';
export const CustomCursor: React.FC = () => {
const cursorX = useMotionValue(-100);
const cursorY = useMotionValue(-100);
const [isHovering, setIsHovering] = useState(false);
// Trailing Effect - Create 4 dots with staggered spring physics
const trail1X = useSpring(cursorX, { damping: 20, stiffness: 200 });
const trail1Y = useSpring(cursorY, { damping: 20, stiffness: 200 });
const trail2X = useSpring(cursorX, { damping: 30, stiffness: 150 });
const trail2Y = useSpring(cursorY, { damping: 30, stiffness: 150 });
const trail3X = useSpring(cursorX, { damping: 40, stiffness: 100 });
const trail3Y = useSpring(cursorY, { damping: 40, stiffness: 100 });
useEffect(() => {
const moveCursor = (e: MouseEvent) => {
cursorX.set(e.clientX);
cursorY.set(e.clientY);
};
const handleMouseOver = (e: MouseEvent) => {
const target = e.target as HTMLElement;
const isClickable = target.closest('button, a, input, select, [role="button"]');
setIsHovering(!!isClickable);
};
window.addEventListener('mousemove', moveCursor);
window.addEventListener('mouseover', handleMouseOver);
return () => {
window.removeEventListener('mousemove', moveCursor);
window.removeEventListener('mouseover', handleMouseOver);
};
}, [cursorX, cursorY]);
const trails = [
{ x: trail1X, y: trail1Y, scale: 0.8, opacity: 0.6, delay: 0 },
{ x: trail2X, y: trail2Y, scale: 0.6, opacity: 0.4, delay: 0.05 },
{ x: trail3X, y: trail3Y, scale: 0.4, opacity: 0.2, delay: 0.1 },
];
return (
<>
{/* Trailing Dots (The "Dragging" effect) */}
{trails.map((trail, i) => (
))}
{/* Main Lead Dot */}
{/* Pulsing Outer Ring */}
{/* Technical HUD Crosshair (Centered on lead) */}
>
);
};