MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction Paper • 2603.19231 • Published 3 days ago • 29 • 3
Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer Paper • 2603.19227 • Published 3 days ago • 36 • 3
3DreamBooth: High-Fidelity 3D Subject-Driven Video Generation Model Paper • 2603.18524 • Published 3 days ago • 48 • 3
SAMA: Factorized Semantic Anchoring and Motion Alignment for Instruction-Guided Video Editing Paper • 2603.19228 • Published 3 days ago • 60 • 3
Generation Models Know Space: Unleashing Implicit 3D Priors for Scene Understanding Paper • 2603.19235 • Published 3 days ago • 80 • 4
Alignment Makes Language Models Normative, Not Descriptive Paper • 2603.17218 • Published 4 days ago • 42 • 3
MosaicMem: Hybrid Spatial Memory for Controllable Video World Models Paper • 2603.17117 • Published 5 days ago • 82 • 5
MetaClaw: Just Talk -- An Agent That Meta-Learns and Evolves in the Wild Paper • 2603.17187 • Published 4 days ago • 116 • 3
Video-CoE: Reinforcing Video Event Prediction via Chain of Events Paper • 2603.14935 • Published 6 days ago • 89 • 3
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published 5 days ago • 58 • 2
Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation Paper • 2603.16669 • Published 5 days ago • 68 • 4
Qianfan-OCR: A Unified End-to-End Model for Document Intelligence Paper • 2603.13398 • Published 11 days ago • 141 • 4
InCoder-32B: Code Foundation Model for Industrial Scenarios Paper • 2603.16790 • Published 5 days ago • 290 • 4
MiroThinker-1.7 & H1: Towards Heavy-Duty Research Agents via Verification Paper • 2603.15726 • Published 6 days ago • 173 • 3
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 6 days ago • 140 • 4
OpenSeeker: Democratizing Frontier Search Agents by Fully Open-Sourcing Training Data Paper • 2603.15594 • Published 6 days ago • 140 • 6