idx
string
original_id
string
image
image
text
string
answer
string
task_type
string
split
string
size
int32
level
int32
gym_map
string
path_length
int32
path
string
start_coords
string
goal_coords
string
obstacle_coords
string
astar_path
string
vsp_task-main_level5_0
task-main_level5_0
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FHFFF", "FFFFH", "FFSFF", "GFFFF"]
null
null
[3, 2]
[4, 0]
[[1, 1], [2, 4]]
vsp_task-main_level5_1
task-main_level5_1
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFSFF", "FFFHF", "FFFFF", "FFFFH", "FFGFF"]
null
null
[0, 2]
[4, 2]
[[1, 3], [3, 4]]
vsp_task-main_level5_10
task-main_level5_10
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "FFSFF", "FFFFF", "FHFFG", "HFHFF"]
null
null
[1, 2]
[3, 4]
[[0, 3], [3, 1], [4, 0], [4, 2]]
vsp_task-main_level5_11
task-main_level5_11
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FHFHF", "FFFFF", "FHFFF", "GSFHF"]
null
null
[4, 1]
[4, 0]
[[1, 1], [1, 3], [3, 1], [4, 3]]
vsp_task-main_level5_12
task-main_level5_12
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFH", "FFFFF", "FHFFF", "FFSFF", "FGFFF"]
null
null
[3, 2]
[4, 1]
[[0, 2], [0, 4], [2, 1]]
vsp_task-main_level5_13
task-main_level5_13
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFG", "FFHHF", "FFFHF", "SFFFF", "FFFFF"]
null
null
[3, 0]
[0, 4]
[[0, 0], [1, 2], [1, 3], [2, 3]]
vsp_task-main_level5_14
task-main_level5_14
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHSF", "FFHGF", "FFFFF", "HFFHF", "FFFFF"]
null
null
[0, 3]
[1, 3]
[[0, 2], [1, 2], [3, 0], [3, 3]]
vsp_task-main_level5_15
task-main_level5_15
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "HFFFS", "FFFFF", "FFHFF", "FFGFF"]
null
null
[1, 4]
[4, 2]
[[1, 0], [3, 2]]
vsp_task-main_level5_16
task-main_level5_16
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "HFHFF", "FFSHH", "GFFHF", "FFFHF"]
null
null
[2, 2]
[3, 0]
[[1, 0], [1, 2], [2, 3], [2, 4], [3, 3], [4, 3]]
vsp_task-main_level5_17
task-main_level5_17
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHFHG", "FFFFF", "FFFSF", "FFHFF", "FFFHF"]
null
null
[2, 3]
[0, 4]
[[0, 1], [0, 3], [3, 2], [4, 3]]
vsp_task-main_level5_18
task-main_level5_18
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FFFFF", "HFHSF", "FFGHF", "FFFFF"]
null
null
[2, 3]
[3, 2]
[[0, 2], [2, 0], [2, 2], [3, 3]]
vsp_task-main_level5_19
task-main_level5_19
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HHFFH", "FFFHH", "FFFFH", "FGFFF", "FFFFS"]
null
null
[4, 4]
[3, 1]
[[0, 0], [0, 1], [0, 4], [1, 3], [1, 4], [2, 4]]
vsp_task-main_level5_2
task-main_level5_2
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFHHH", "FFFFF", "SHFGF", "HHFFH"]
null
null
[3, 0]
[3, 3]
[[1, 2], [1, 3], [1, 4], [3, 1], [4, 0], [4, 1], [4, 4]]
vsp_task-main_level5_20
task-main_level5_20
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFFH", "FFFHS", "FHFFF", "FFGFH"]
null
null
[2, 4]
[4, 2]
[[1, 4], [2, 3], [3, 1], [4, 4]]
vsp_task-main_level5_21
task-main_level5_21
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFSF", "FFFFH", "HFFFF", "FFFFG"]
null
null
[1, 3]
[4, 4]
[[2, 4], [3, 0]]
vsp_task-main_level5_22
task-main_level5_22
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFGFF", "FFFFS", "FHFFF", "HFFFF", "HFHHH"]
null
null
[1, 4]
[0, 2]
[[2, 1], [3, 0], [4, 0], [4, 2], [4, 3], [4, 4]]
vsp_task-main_level5_23
task-main_level5_23
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFGFF", "FHFFH", "FFFFF", "SFFHF", "HFHFF"]
null
null
[3, 0]
[0, 2]
[[1, 1], [1, 4], [3, 3], [4, 0], [4, 2]]
vsp_task-main_level5_24
task-main_level5_24
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GSHHF", "FFHFF", "FFFHF", "FFFFF", "FFFFH"]
null
null
[0, 1]
[0, 0]
[[0, 2], [0, 3], [1, 2], [2, 3], [4, 4]]
vsp_task-main_level5_25
task-main_level5_25
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "HSFFH", "HFGFF", "FFFFF", "FFFFH"]
null
null
[1, 1]
[2, 2]
[[1, 0], [1, 4], [2, 0], [4, 4]]
vsp_task-main_level5_26
task-main_level5_26
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FFHHF", "FHHFF", "FHSFF", "FGFFF"]
null
null
[3, 2]
[4, 1]
[[0, 2], [1, 2], [1, 3], [2, 1], [2, 2], [3, 1]]
vsp_task-main_level5_27
task-main_level5_27
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FSFFH", "FFHFH", "FFFFF", "FHFGF"]
null
null
[1, 1]
[4, 3]
[[0, 2], [1, 4], [2, 2], [2, 4], [4, 1]]
vsp_task-main_level5_28
task-main_level5_28
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFH", "FFFFF", "FFFFS", "FGFFF", "FFFFF"]
null
null
[2, 4]
[3, 1]
[[0, 4]]
vsp_task-main_level5_29
task-main_level5_29
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "SFFFF", "FFFHF", "FHHFF", "GFFFF"]
null
null
[1, 0]
[4, 0]
[[2, 3], [3, 1], [3, 2]]
vsp_task-main_level5_3
task-main_level5_3
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FGFSH", "FHFFF", "FFFFF", "FFHFH", "HFFFF"]
null
null
[0, 3]
[0, 1]
[[0, 4], [1, 1], [3, 2], [3, 4], [4, 0]]
vsp_task-main_level5_30
task-main_level5_30
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFHFF", "FFFFH", "HFFFG", "FFHSH"]
null
null
[4, 3]
[3, 4]
[[1, 2], [2, 4], [3, 0], [4, 2], [4, 4]]
vsp_task-main_level5_31
task-main_level5_31
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "HHFHH", "FFHFF", "SFFFF", "FHFFG"]
null
null
[3, 0]
[4, 4]
[[0, 3], [1, 0], [1, 1], [1, 3], [1, 4], [2, 2], [4, 1]]
vsp_task-main_level5_32
task-main_level5_32
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GFFHH", "FFFFF", "FFFFF", "FFSHF", "FFFFF"]
null
null
[3, 2]
[0, 0]
[[0, 3], [0, 4], [3, 3]]
vsp_task-main_level5_33
task-main_level5_33
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "FHHFH", "FFFFS", "FFFFF", "FFFGF"]
null
null
[2, 4]
[4, 3]
[[0, 3], [1, 1], [1, 2], [1, 4]]
vsp_task-main_level5_34
task-main_level5_34
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFFF", "FFGHH", "SFFFH", "FFFFF"]
null
null
[3, 0]
[2, 2]
[[2, 3], [2, 4], [3, 4]]
vsp_task-main_level5_35
task-main_level5_35
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFGH", "FFFFH", "FFFFF", "SHHFH", "FFFFF"]
null
null
[3, 0]
[0, 3]
[[0, 4], [1, 4], [3, 1], [3, 2], [3, 4]]
vsp_task-main_level5_36
task-main_level5_36
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFHGF", "HFFFH", "FFSFF", "FFHFF"]
null
null
[3, 2]
[1, 3]
[[1, 2], [2, 0], [2, 4], [4, 2]]
vsp_task-main_level5_37
task-main_level5_37
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "FHFSF", "HFFHF", "HFFFF", "HFFGF"]
null
null
[1, 3]
[4, 3]
[[0, 0], [1, 1], [2, 0], [2, 3], [3, 0], [4, 0]]
vsp_task-main_level5_38
task-main_level5_38
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FFHHG", "FFFHF", "FFFHF", "FFFFS"]
null
null
[4, 4]
[1, 4]
[[0, 2], [1, 2], [1, 3], [2, 3], [3, 3]]
vsp_task-main_level5_39
task-main_level5_39
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFG", "SFFFF", "FFFFH", "FFFFF", "FHFHF"]
null
null
[1, 0]
[0, 4]
[[2, 4], [4, 1], [4, 3]]
vsp_task-main_level5_4
task-main_level5_4
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFS", "FFFFF", "FGFFF", "FFHFF", "FFFFF"]
null
null
[0, 4]
[2, 1]
[[3, 2]]
vsp_task-main_level5_40
task-main_level5_40
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "HHGFF", "FFFFF", "SFFFF", "FFFFF"]
null
null
[3, 0]
[1, 2]
[[1, 0], [1, 1]]
vsp_task-main_level5_41
task-main_level5_41
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFHFF", "FFFFF", "FSFFF", "FHFGH", "FFFFF"]
null
null
[2, 1]
[3, 3]
[[0, 0], [0, 2], [3, 1], [3, 4]]
vsp_task-main_level5_42
task-main_level5_42
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHHH", "FFFFF", "FFSFF", "FFFHH", "HHGFF"]
null
null
[2, 2]
[4, 2]
[[0, 2], [0, 3], [0, 4], [3, 3], [3, 4], [4, 0], [4, 1]]
vsp_task-main_level5_43
task-main_level5_43
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFSFG", "FFHFF", "FFFFF", "FFFFF", "HFFFF"]
null
null
[0, 2]
[0, 4]
[[1, 2], [4, 0]]
vsp_task-main_level5_44
task-main_level5_44
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "GFFFF", "FHFFH", "FSFHF", "FHFFF"]
null
null
[3, 1]
[1, 0]
[[0, 3], [2, 1], [2, 4], [3, 3], [4, 1]]
vsp_task-main_level5_45
task-main_level5_45
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFGFF", "FFFFS", "FHFFF", "FHFFH", "FFFFH"]
null
null
[1, 4]
[0, 2]
[[2, 1], [3, 1], [3, 4], [4, 4]]
vsp_task-main_level5_46
task-main_level5_46
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "SHFFF", "FFFFF", "HFHFF", "FGHFF"]
null
null
[1, 0]
[4, 1]
[[0, 2], [1, 1], [3, 0], [3, 2], [4, 2]]
vsp_task-main_level5_47
task-main_level5_47
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFFF", "FGHFF", "HHFSF", "FFFFF"]
null
null
[3, 3]
[2, 1]
[[2, 2], [3, 0], [3, 1]]
vsp_task-main_level5_48
task-main_level5_48
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHHFS", "HFHFF", "FFFFF", "FFGFF", "FHHFF"]
null
null
[0, 4]
[3, 2]
[[0, 1], [0, 2], [1, 0], [1, 2], [4, 1], [4, 2]]
vsp_task-main_level5_49
task-main_level5_49
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "HSGHF", "FFFFF", "HHFFH", "FFFHF"]
null
null
[1, 1]
[1, 2]
[[0, 0], [1, 0], [1, 3], [3, 0], [3, 1], [3, 4], [4, 3]]
vsp_task-main_level5_5
task-main_level5_5
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHFFF", "FFHFF", "FFFHF", "FSFFF", "FFFGF"]
null
null
[3, 1]
[4, 3]
[[0, 1], [1, 2], [2, 3]]
vsp_task-main_level5_50
task-main_level5_50
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFH", "FFFFF", "FHFFF", "FFHFF", "FHFSG"]
null
null
[4, 3]
[4, 4]
[[0, 4], [2, 1], [3, 2], [4, 1]]
vsp_task-main_level5_51
task-main_level5_51
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GSHFF", "FFFFF", "FHFHF", "FFFFF", "HHFFF"]
null
null
[0, 1]
[0, 0]
[[0, 2], [2, 1], [2, 3], [4, 0], [4, 1]]
vsp_task-main_level5_52
task-main_level5_52
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "GSFHF", "FFFFF", "FFFHH", "FFFFF"]
null
null
[1, 1]
[1, 0]
[[1, 3], [3, 3], [3, 4]]
vsp_task-main_level5_53
task-main_level5_53
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HGHFF", "HSHFF", "HFHHF", "FFFFF", "FFHHF"]
null
null
[1, 1]
[0, 1]
[[0, 0], [0, 2], [1, 0], [1, 2], [2, 0], [2, 2], [2, 3], [4, 2], [4, 3]]
vsp_task-main_level5_54
task-main_level5_54
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "GFFFF", "FFFFF", "FFFHH", "FSFFH"]
null
null
[4, 1]
[1, 0]
[[3, 3], [3, 4], [4, 4]]
vsp_task-main_level5_55
task-main_level5_55
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFGFF", "FFFFF", "HFHSF", "FHFHF", "FFFHF"]
null
null
[2, 3]
[0, 2]
[[2, 0], [2, 2], [3, 1], [3, 3], [4, 3]]
vsp_task-main_level5_56
task-main_level5_56
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFS", "FGFFF", "FHFFF", "FFFFF", "HFFHF"]
null
null
[0, 4]
[1, 1]
[[2, 1], [4, 0], [4, 3]]
vsp_task-main_level5_57
task-main_level5_57
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FFHFS", "FGHFF", "HFFFF", "FHFFH"]
null
null
[1, 4]
[2, 1]
[[0, 2], [1, 2], [2, 2], [3, 0], [4, 1], [4, 4]]
vsp_task-main_level5_58
task-main_level5_58
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HGFFF", "FSHHF", "FFFFF", "FFFFF", "FFFFF"]
null
null
[1, 1]
[0, 1]
[[0, 0], [1, 2], [1, 3]]
vsp_task-main_level5_59
task-main_level5_59
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FHFSF", "FGFFF", "FFFFF", "FFHHF"]
null
null
[1, 3]
[2, 1]
[[1, 1], [4, 2], [4, 3]]
vsp_task-main_level5_6
task-main_level5_6
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFH", "HGFFF", "FFSHF", "FFFFH", "FFFFF"]
null
null
[2, 2]
[1, 1]
[[0, 4], [1, 0], [2, 3], [3, 4]]
vsp_task-main_level5_60
task-main_level5_60
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFSFF", "HFFFG", "FFHFF", "FFHFF", "FFFFF"]
null
null
[0, 2]
[1, 4]
[[0, 0], [1, 0], [2, 2], [3, 2]]
vsp_task-main_level5_61
task-main_level5_61
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FSFHF", "FFGFF", "FFFFF", "FHFHF", "FFFFF"]
null
null
[0, 1]
[1, 2]
[[0, 3], [3, 1], [3, 3]]
vsp_task-main_level5_62
task-main_level5_62
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GFHFF", "FFHFH", "FFHFF", "FHHFH", "FFFFS"]
null
null
[4, 4]
[0, 0]
[[0, 2], [1, 2], [1, 4], [2, 2], [3, 1], [3, 2], [3, 4]]
vsp_task-main_level5_63
task-main_level5_63
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "FFFFF", "FFFHF", "FFHFF", "FGFSF"]
null
null
[4, 3]
[4, 1]
[[0, 3], [2, 3], [3, 2]]
vsp_task-main_level5_64
task-main_level5_64
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHHFF", "FFSFF", "FFFFF", "FFFGF", "FFFFF"]
null
null
[1, 2]
[3, 3]
[[0, 1], [0, 2]]
vsp_task-main_level5_65
task-main_level5_65
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHFFF", "HFFFH", "FFFFF", "FSFFF", "FFFFG"]
null
null
[3, 1]
[4, 4]
[[0, 1], [1, 0], [1, 4]]
vsp_task-main_level5_66
task-main_level5_66
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFH", "FHSGH", "HFFFF", "FFFFF", "FHFFF"]
null
null
[1, 2]
[1, 3]
[[0, 0], [0, 4], [1, 1], [1, 4], [2, 0], [4, 1]]
vsp_task-main_level5_67
task-main_level5_67
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHH", "FFFFF", "FHHFF", "FFFFH", "SGFFF"]
null
null
[4, 0]
[4, 1]
[[0, 3], [0, 4], [2, 1], [2, 2], [3, 4]]
vsp_task-main_level5_68
task-main_level5_68
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "SFFFF", "HFFFF", "FGFFF", "FFFHF"]
null
null
[1, 0]
[3, 1]
[[2, 0], [4, 3]]
vsp_task-main_level5_69
task-main_level5_69
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FHFSH", "FFFFH", "FHFGH", "FFFHF"]
null
null
[1, 3]
[3, 3]
[[0, 2], [1, 1], [1, 4], [2, 4], [3, 1], [3, 4], [4, 3]]
vsp_task-main_level5_7
task-main_level5_7
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFGF", "FFSFF", "FHFHF", "HHFHF", "HFFFH"]
null
null
[1, 2]
[0, 3]
[[2, 1], [2, 3], [3, 0], [3, 1], [3, 3], [4, 0], [4, 4]]
vsp_task-main_level5_70
task-main_level5_70
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "HFHFF", "HFSHF", "FGFFF", "FFFFF"]
null
null
[2, 2]
[3, 1]
[[1, 0], [1, 2], [2, 0], [2, 3]]
vsp_task-main_level5_71
task-main_level5_71
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFSFG", "FFHHF", "FHHFF", "FHFFF", "FFHFF"]
null
null
[0, 2]
[0, 4]
[[1, 2], [1, 3], [2, 1], [2, 2], [3, 1], [4, 2]]
vsp_task-main_level5_72
task-main_level5_72
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFSF", "HHFFH", "FHHFF", "HFFFF", "FFHGF"]
null
null
[0, 3]
[4, 3]
[[1, 0], [1, 1], [1, 4], [2, 1], [2, 2], [3, 0], [4, 2]]
vsp_task-main_level5_73
task-main_level5_73
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HHFFF", "FFFHF", "FFSFF", "FGFFF", "FHFFF"]
null
null
[2, 2]
[3, 1]
[[0, 0], [0, 1], [1, 3], [4, 1]]
vsp_task-main_level5_74
task-main_level5_74
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFH", "FFHFF", "FFFFF", "GFFFS", "FHFFF"]
null
null
[3, 4]
[3, 0]
[[0, 0], [0, 4], [1, 2], [4, 1]]
vsp_task-main_level5_75
task-main_level5_75
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FHGFF", "HFSFF", "FFFFF", "FHFHF"]
null
null
[2, 2]
[1, 2]
[[1, 1], [2, 0], [4, 1], [4, 3]]
vsp_task-main_level5_76
task-main_level5_76
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFFF", "SFFFH", "GHFFF", "FFFHH"]
null
null
[2, 0]
[3, 0]
[[2, 4], [3, 1], [4, 3], [4, 4]]
vsp_task-main_level5_77
task-main_level5_77
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFGF", "FFFHF", "FFHFF", "FSFFF"]
null
null
[4, 1]
[1, 3]
[[2, 3], [3, 2]]
vsp_task-main_level5_78
task-main_level5_78
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFFFS", "FHHFF", "FHFFF", "HFGFF"]
null
null
[1, 4]
[4, 2]
[[2, 1], [2, 2], [3, 1], [4, 0]]
vsp_task-main_level5_79
task-main_level5_79
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFG", "FFSHF", "FFFHH", "FFFFF", "FFFHF"]
null
null
[1, 2]
[0, 4]
[[1, 3], [2, 3], [2, 4], [4, 3]]
vsp_task-main_level5_8
task-main_level5_8
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFGF", "HFFFF", "FFFHF", "HHFHF", "FSFFF"]
null
null
[4, 1]
[0, 3]
[[1, 0], [2, 3], [3, 0], [3, 1], [3, 3]]
vsp_task-main_level5_80
task-main_level5_80
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "FFHFF", "FFFFF", "HFFFF", "GSFFF"]
null
null
[4, 1]
[4, 0]
[[0, 0], [1, 2], [3, 0]]
vsp_task-main_level5_81
task-main_level5_81
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHFF", "FFGFF", "FSFFF", "FFFFF", "HHFFF"]
null
null
[2, 1]
[1, 2]
[[0, 2], [4, 0], [4, 1]]
vsp_task-main_level5_82
task-main_level5_82
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GHFFF", "FFFFF", "FFFFF", "FFFHF", "SHFFF"]
null
null
[4, 0]
[0, 0]
[[0, 1], [3, 3], [4, 1]]
vsp_task-main_level5_83
task-main_level5_83
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHHFF", "HFFHF", "FFFFF", "GFFFF", "FFFSH"]
null
null
[4, 3]
[3, 0]
[[0, 1], [0, 2], [1, 0], [1, 3], [4, 4]]
vsp_task-main_level5_84
task-main_level5_84
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFHF", "FFFFF", "FGHHF", "FFFHF", "FSFHH"]
null
null
[4, 1]
[2, 1]
[[0, 3], [2, 2], [2, 3], [3, 3], [4, 3], [4, 4]]
vsp_task-main_level5_85
task-main_level5_85
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HHFHF", "FHFHF", "FFFFS", "FFFHG", "FFFFF"]
null
null
[2, 4]
[3, 4]
[[0, 0], [0, 1], [0, 3], [1, 1], [1, 3], [3, 3]]
vsp_task-main_level5_86
task-main_level5_86
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFHHF", "FFFFF", "SFGHF", "HHFFF", "HHFFF"]
null
null
[2, 0]
[2, 2]
[[0, 2], [0, 3], [2, 3], [3, 0], [3, 1], [4, 0], [4, 1]]
vsp_task-main_level5_87
task-main_level5_87
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "FFHHF", "HGSFF", "HFFFF", "FFFFH"]
null
null
[2, 2]
[2, 1]
[[0, 0], [1, 2], [1, 3], [2, 0], [3, 0], [4, 4]]
vsp_task-main_level5_88
task-main_level5_88
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFGHF", "HHFFF", "HHFSF", "HHFFF", "FHFFF"]
null
null
[2, 3]
[0, 2]
[[0, 3], [1, 0], [1, 1], [2, 0], [2, 1], [3, 0], [3, 1], [4, 1]]
vsp_task-main_level5_89
task-main_level5_89
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHHFF", "SFFGF", "HFFFF", "FFFFF", "HFHFF"]
null
null
[1, 0]
[1, 3]
[[0, 1], [0, 2], [2, 0], [4, 0], [4, 2]]
vsp_task-main_level5_9
task-main_level5_9
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HHFFH", "HFFGH", "HSHFH", "FHFFF", "HHHHF"]
null
null
[2, 1]
[1, 3]
[[0, 0], [0, 1], [0, 4], [1, 0], [1, 4], [2, 0], [2, 2], [2, 4], [3, 1], [4, 0], [4, 1], [4, 2], [4, 3]]
vsp_task-main_level5_90
task-main_level5_90
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "FFHFS", "FFFFH", "GHFFF", "FFFFF"]
null
null
[1, 4]
[3, 0]
[[1, 2], [2, 4], [3, 1]]
vsp_task-main_level5_91
task-main_level5_91
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FHFHF", "FSFFF", "GFFFF", "FFHFF", "FFFHH"]
null
null
[1, 1]
[2, 0]
[[0, 1], [0, 3], [3, 2], [4, 3], [4, 4]]
vsp_task-main_level5_92
task-main_level5_92
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFSFH", "FHFFF", "FGFFF", "FFFFH", "FFFFH"]
null
null
[0, 2]
[2, 1]
[[0, 4], [1, 1], [3, 4], [4, 4]]
vsp_task-main_level5_93
task-main_level5_93
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "FSFHF", "FGHFF", "FFFFF", "FFHHF"]
null
null
[1, 1]
[2, 1]
[[0, 0], [1, 3], [2, 2], [4, 2], [4, 3]]
vsp_task-main_level5_94
task-main_level5_94
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "FHFFF", "GFFFF", "FFFFH", "FFSFH"]
null
null
[4, 2]
[2, 0]
[[0, 0], [1, 1], [3, 4], [4, 4]]
vsp_task-main_level5_95
task-main_level5_95
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GHFFH", "FFFFF", "FFFSH", "FHFFF", "FFHFH"]
null
null
[2, 3]
[0, 0]
[[0, 1], [0, 4], [2, 4], [3, 1], [4, 2], [4, 4]]
vsp_task-main_level5_96
task-main_level5_96
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HFFFF", "HHHFF", "FGFFF", "FHHFF", "FHFSF"]
null
null
[4, 3]
[2, 1]
[[0, 0], [1, 0], [1, 1], [1, 2], [3, 1], [3, 2], [4, 1]]
vsp_task-main_level5_97
task-main_level5_97
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["GSFFF", "HFFFF", "FFFHF", "FFFFF", "FFFFH"]
null
null
[0, 1]
[0, 0]
[[1, 0], [2, 3], [4, 4]]
vsp_task-main_level5_98
task-main_level5_98
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["HSHGF", "FFHFF", "FFFFF", "HFFFF", "FFFFF"]
null
null
[0, 1]
[0, 3]
[[0, 0], [0, 2], [1, 2], [3, 0]]
vsp_task-main_level5_99
task-main_level5_99
You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure...
DYNAMIC_EVAL
navigation
test
5
5
["FFFFF", "GHFFS", "FFHFF", "FFFFF", "FFFFF"]
null
null
[1, 4]
[1, 0]
[[1, 1], [2, 2]]