ArtVIP dataset card
πππ ArtVIP is accepted by ICLR 2026
Key Features
β
206 high-quality digital-twin articulated objects.
Version History
Click here to view historical versions
| Version | Release Date | Description | Highlights |
|---|---|---|---|
| v1.2 | 2026-03 | Added new asset categories and simplified USD joint control code. | β
Added 37 IKEA furniture assets (Ikea_furniture)β Added 15 medical equipment assets ( Medical_equipment)β Simplified USD joint control code |
| v1.1 | 2025-08 | Optimized the details of interactive scenes. | β
Modify interactive scene joint drive configuration β Optimize collision volume decomposition within interactive scenes β Including 48 modular interactive objects |
| v1.0 | 2025-06 | Initial release of ArtVIP dataset | β
206 articulated objects β 6 interactive scenes β 6 digital twin scenes |
Dataset Information
Description
Click here for a detailed dataset description and full video introduction.
Dataset Structure
Articulated objects
Click here for the introduction to Articulated objects.
The specific modular-interaction types:
Scenes
2.1 Digital Twin Scenes
π
ArtVIP/Secenescontains 6 user-defined digital-twin scenes.2.2 Interactive_scene
π
ArtVIP/Interactive_scenecontains 6 pre-configured Interactive scenes.
How to use
- This version is compatible with Isaac-Sim 5.0
**Install Isaac Sim 5.0 **
Official Documentation: https://docs.isaacsim.omniverse.nvidia.com/latest/installation/quick-install.html
Linux Version Download: https://download.isaacsim.omniverse.nvidia.com/isaac-sim-standalone-5.0.0-linux-x86_64.zip
Installation steps:
# Create installation directory mkdir ~/isaacsim # Unzip package (assuming downloaded to ~/Downloads) cd ~/Downloads unzip "isaac-sim-standalone-5.0.0-linux-x86_64.zip" -d ~/isaacsim # Run post-installation setup cd ~/isaacsim ./post_install.sh # Launch Isaac Sim ./isaac-sim.selector.sh
Examples
Interaction Demo:
Locate the scene file:
/Interactive_scene/kitchen/Interactive_kitchen.usdOpen in Isaac Sim and click βΆοΈ PLAY
Force Application:
- Hold
SHIFT + Left Clickand drag to apply external forces (highlighted in green in the demonstration image)
- Hold
Full Object Interactivity:
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