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Tool Use

LiteRT-LM handles tool calling in the Conversation API. The Conversation API is a high-level API that represents a multi-turn conversation with an LLM.

TIP: This page describes how to use tool calling in the C++ Conversation API. For the Android API, see LiteRT-LM Android API: Defining and Using Tools

Concepts

Tool Calling Flow

Tool calling involves three main entities:

  1. Application: The application code written by the developer, using the LiteRT-LM library.
  2. Model: The LLM that is being called.
  3. User: The end-user of the application.

Tool use typically follows these steps:

  1. The application declares the tools that are available to the model. A tool declaration consists of a name, parameters, and description. These are specified in a JSON object defined by the application.
  2. When the user sends a message to the application, e.g. by typing in a chat box, the application sends the message to LiteRT-LM, which feeds the message to the model and initiates auto-regressive generation.
  3. The model outputs a string indicating a tool call.
  4. LiteRT-LM detects the tool call and parses the tool call into a JSON object.
  5. The application uses the tool call JSON object to execute the tool call, which can perform real-world actions and then return a result. The implementation of the tool is provided by the application.
  6. The application sends the tool result back to the model.
  7. The model outputs a natural language response based on the tool result or makes another tool call.
  8. Repeat from #2.

Tool Calling Flow

  • Application:
    • Provides a specification for each tool, i.e. name, parameters, and description.
    • Implements the tools and executes them when requested.
    • Manages the chat loop with the user.
  • LiteRT-LM:
    • Translates human-readable messages into the format the model was trained on.
    • Runs inference on the model given a prompt.
    • Detects and parses tool calls.
    • Maintains the conversation history between the user, model, and tools.

How to Use

Tool Declarations {#tool-declarations}

When you create a Conversation you set a Preface object that defines the initial context for the LLM. This includes the system message and the tool declarations.

To declare the tools available to the model, set the tools field of the Preface object to a JSON array of tool declarations. Each tool declaration is a JSON schema containing the tool's name, description, and parameters.

For example, the following code defines two tools: get_weather and get_stock_price:

constexpr absl::string_view kToolString = R"([
{
  "name": "get_weather",
  "description": "Returns the weather for a given location.",
  "parameters": {
    "type": "object",
    "properties": {
      "location": {
        "type": "string",
        "description": "The location to get the weather for."
      }
    },
    "required": [
      "location"
    ]
  }
},
{
  "name": "get_stock_price",
  "description": "Returns the stock price for a given stock symbol.",
  "parameters": {
    "type": "object",
    "properties": {
      "stock_symbol": {
        "type": "string",
        "description": "The stock symbol to get the price for."
      }
    },
    "required": [
      "stock_symbol"
    ]
  }
}
])";

JsonPreface preface;
preface.tools = nlohmann::ordered_json::parse(kToolString);

The Preface is passed to ConversationConfig::Builder when you create the Conversation object:

// Set model file path and backend.
std::string model_path = absl::GetFlag(FLAGS_model_path);
ASSIGN_OR_RETURN(ModelAssets model_assets, ModelAssets::Create(model_path));
ASSIGN_OR_RETURN(
  EngineSettings engine_settings,
  EngineSettings::CreateDefault(std::move(model_assets), Backend::CPU));

// Create `Engine`.
ASSIGN_OR_RETURN(
    std::unique_ptr<litert::lm::Engine> engine,
    litert::lm::Engine::CreateEngine(std::move(engine_settings)));

// Create `Conversation`.
auto session_config = litert::lm::SessionConfig::CreateDefault();
ASSIGN_OR_RETURN(auto conversation_config,
                   ConversationConfig::Builder()
                       .SetSessionConfig(session_config)
                       .SetPreface(preface)
                       .Build(*engine));
ASSIGN_OR_RETURN(std::unique_ptr<Conversation> conversation,
                   Conversation::Create(*engine, conversation_config));

Tool Calls

Once tools have been declared, the model may respond to a user message with a tool call, instead of or in addition to natural language text.

Example:

// Construct the user message as a JSON object.
JsonMessage user_message = JsonMessage::parse(R"({
  "role": "user",
  "content": {
    "type": "text",
    "text"" "How is the weather in Paris?"
  }
})")

// Send the user message to the model.
ASSIGN_OR_RETURN(Message model_message, conversation->SendMessage(user_message));

After the code above runs, model_message will contain the following JSON object:

{
  "tool_calls": [
    {
      "type": "function",
      "function": {
        "name": "get_weather",
        "arguments": {
          "location": "Paris"
        }
      }
    }
  ]
}

Tool Execution

Calling the function is the responsibility of your application. For example, get_weather could call the following function:

// Returns random weather conditions.
nlohmann::ordered_json GetWeather(const nlohmann::ordered_json& arguments) {
    std::string location = arguments.value("location", "Unknown");
    absl::BitGen gen;
    int temperature = absl::Uniform(gen, 50, 91);
    int humidity = absl::Uniform(gen, 20, 81);
    constexpr std::string weather_conditions[] = {"Sunny", "Cloudy", "Rainy",
                                                  "Windy"};
    std::string condition = weather_conditions[absl::Uniform(
        gen, 0, static_cast<int>(std::size(weather_conditions)))];

  return {
      {"tool_name", "get_weather"},
      {"location", location},
      {"temperature", temperature},
      {"unit", "F"},
      {"humidity", humidity},
      {"condition", condition},
  };
}

// Call the function using the tool call object.
nlohmann::ordered_json arguments = message["tool_calls"][0]["function"]["arguments"];
nlohmann::ordered_json weather_report = GetWeather(arguments);

For this code example, let's assume GetWeather returns the following JSON object:

{
  "tool_name": "get_weather",
  "location":"Paris",
  "temperature":72,
  "unit":"F",
  "humidity":50,
  "condition":"Sunny"
}

TIP: The Android API supports automatic tool calling. This allows you to define a class with annotated methods and LiteRT-LM will automatically call those methods when tool calls are generated by the model.

Tool Response

Once your application has called the real-world function, the model needs to know the result. Pass the tool result as a message with the role set to tool:

// Construct the tool message containing the result.
JsonMessage tool_message = {{"role", "tool"}, {"content", weather_report}};

// Send the tool message to the model.
ASSIGN_OR_RETURN(model_message, conversation->SendMessage(tool_message));

After the code above runs, model_message will contain the following JSON object, which includes a natural language interpretation of the tool result:

{
  "content": [
    {
      "type": "text",
      "text": "The weather in Paris is sunny with a temperature of 72°F and humidity of 50%."
    }
  ]
}

The application could then display the model's natural language response ("The weather in Paris is sunny with a temperature of 72°F and humidity of 50%.") to the user.

Tool Calling Loop

In your application, you will usually want to allow the user to converse with the LLM in a loop, and to enable the LLM to call tools sequentially before returning a natural language response to the user.

Create the Conversation object by following the instructions in Tool Declarations.

Next, let's define a class that looks up the tool name and calls the corresponding function:

class Tools {
 public:
  Tools() {
    tools_["get_weather"] = absl::bind_front(&Tools::GetWeather, this);
    tools_["get_stock_price"] = absl::bind_front(&Tools::GetStockPrice, this);
  }

  nlohmann::ordered_json CallTool(const std::string& name,
                                  const nlohmann::ordered_json& arguments) {
    auto it = tools_.find(name);
    if (it == tools_.end()) {
      return {{"tool_name", name}, {"error", "Tool not found"}};
    }
    nlohmann::ordered_json tool_response = it->second(arguments);
    return tool_response;
  }

 private:
  // Returns random weather conditions.
  nlohmann::ordered_json GetWeather(const nlohmann::ordered_json& arguments) {
    std::string location = arguments.value("location", "Unknown");
    absl::BitGen gen;
    int temperature = absl::Uniform(gen, 50, 91);
    int humidity = absl::Uniform(gen, 20, 81);
    constexpr std::string weather_conditions[] = {"Sunny", "Cloudy", "Rainy",
                                                  "Windy"};
    std::string condition = weather_conditions[absl::Uniform(
        gen, 0, static_cast<int>(std::size(weather_conditions)))];

    return {
        {"tool_name", "get_weather"}, {"location", location},
        {"temperature", temperature}, {"unit", "F"},
        {"humidity", humidity},       {"condition", condition},
    };
  }

  // Returns a random stock price.
  nlohmann::ordered_json GetStockPrice(
      const nlohmann::ordered_json& arguments) {
    std::string stock_symbol = arguments.value("stock_symbol", "Unknown");
    absl::BitGen gen;
    double price = std::round(absl::Uniform(gen, 100.0, 400.0) * 100.0) / 100.0;
    return {
        {"tool_name", "get_stock_price"},
        {"stock_symbol", stock_symbol},
        {"price", price},
        {"currency", "USD"},
    };
  }

  absl::flat_hash_map<std::string, std::function<nlohmann::ordered_json(
                                       const nlohmann::ordered_json&)>>
      tools_;
};

The chat loop will consist of two loops:

  • The outer loop between the user and the model:
    1. Takes the user's text input from the terminal.
    2. Constructs a message from the user's text input.
  • The inner loop between the model and the application:
    1. Sends the message to the model.
    2. Receives the response from the model.
    3. Checks the response for tool calls.
    4. Calls the tools specified in the model's response.
    5. Constructs a message containing the tool results.
    6. Loops back to #1.
// The tools we defined above.
Tools tools;

// This string will hold the next prompt to be sent to the model.
std::string input_prompt;

// Chat loop between user and model.
while (true) {
  // Get input from the user.
  std::cout << "Please enter the prompt (or press Enter to end): "
            << std::flush;
  std::getline(std::cin, input_prompt);

  // Exit if the user pressed Enter.
  if (input_prompt.empty()) {
    break;
  }

  // Construct the user message.
  JsonMessage input_message = {
      {"role", "user"},
      {"content", {{{"type", "text"}, {"text", input_prompt}}}}};

  // Tool calling loop between application and model.
  while (true) {
    // Send the user message to the model.
    ASSIGN_OR_RETURN(Message message,
                      conversation->SendMessage(input_message));

    // Get the JSON message from the model's response.
    if (std::holds_alternative<json>(message)) {
      JsonMessage message_json =
          std::get<nlohmann::ordered_json>(message);

      // Check for tool calls.
      if (message_json.contains("tool_calls") &&
          message_json["tool_calls"].is_array() &&
          !message_json["tool_calls"].empty()) {
        // This JSON array will hold the tool response messages.
        nlohmann::ordered_json tool_messages = nlohmann::ordered_json::array();

        // For each tool call, call the tool and add the response.
        for (const auto& tool_call : message_json["tool_calls"]) {
          JsonMessage tool_message = {{"role", "tool"},
                                                  {"content", {}}};
          const nlohmann::ordered_json& function = tool_call["function"];
          tool_message["content"] =
              tools.CallTool(function["name"], function["arguments"]);
          tool_messages.push_back(tool_message);
        }

        // The next input message is the tool response.
        input_message = tool_messages;
      } else {
        // If there are no tool calls, print the model's response and exit the
        // tool calling loop.
        for (const auto& item : message_json["content"]) {
          if (item.contains("type") && item["type"] == "text") {
            std::cout << item["text"].get<std::string>() << std::endl;
          }
        }

        break;
      }
    }
  }
}

The chat loop above will run until the user presses Enter at the prompt.

Tool Calling with SendMessageAsync

Tool calling works with Conversation::SendMessageAsync.

When you call SendMessageAsync to send a message to the model asynchronously:

  • Text chunks are streamed to the callback as usual.
  • When the start of a tool call is encountered, the following happens:
    • LiteRT-LM will wait for the remainder of the tool call to be generated,
    • Parse the full tool call expression
    • Send the parsed tool call JSON to the callback in the tool_calls field of the message.

To use SendMessageAsync in the chat loop example above, you would replace the inner tool calling loop with the following code:

// Tool calling loop between application and model in asynchronous mode.
while (true) {
  // This Notification is used to signal when the model is done decoding.
  absl::Notification done;

  // This stores the tool calls.
  nlohmann::ordered_json tool_calls;

  // This is the callback that is called with each message chunk as the model is
  // generating tokens.
  auto user_callback = [&done,
                        &tool_calls](absl::StatusOr<Message> message) {
    if (!message.ok()) {
      // If message is not OK, it means there was an error.
      done.Notify();
      return;
    }

    if (!std::holds_alternative<nlohmann::json>(*message)) {
      return;
    }

    // Get JSON from the message.
    JsonMessage message_json = std::get<JsonMessage>(*message);

    // An empty message indicates the model is done generating.
    if (message_json.is_null()) {
      std::cout << std::endl << std::flush;
      done.Notify();
      return;
    }

    // Print any text content.
    if (message_json.contains("content") &&
        message_json["content"].is_array()) {
      for (const auto& item : message_json["content"]) {
        if (item.contains("text")) {
          std::cout << item["text"] << std::endl << std::flush;
        }
      }
    }

    // Collect any tool calls, if present.
    if (message_json.contains("tool_calls") &&
        message_json["tool_calls"].is_array() &&
        !message_json["tool_calls"].empty()) {
      for (const auto& tool_call : message_json["tool_calls"]) {
        tool_calls.push_back(tool_call);
      }
    }
  };

  // Send message to the model asynchronously.
  RETURN_IF_ERROR(conversation->SendMessageAsync(
      input_message, std::move(user_callback)));

  // Wait for model to finish generating.
  done.WaitForNotification();

  // Handle tool calls.
  for (const auto& tool_call : tool_calls) {
    // Call tools, get results, etc.
    // ...
  }
}

How It Works

Most of the work for tool calling is done in the ModelDataProcessor implementation for the model you're using.

  • Tool declarations are formatted by ModelDataProcessor::FormatTools.
  • Tool calls are parsed by ModelDataProcessor::ToMessage.
  • Tool calls and responses are formatted in ModelDataProcessor::MessageToTemplateInput.
    • Additional formatting may be done inside the chat template.

Tool Format and Parse